PERCAR 2020
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IEEE VR 2020 workshop on Perceptual and Cognitive Issues in AR
This year's PERCAR workshop will be held online!
PERCAR is scheduled for the morning session, from 9am until 1:30pm EDT.
Schedule
9:00 - 9:15
Welcome
9:15 - 9:33
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality using the MagicLeap device
Pierre Raimbaud (Universidad de los Andes), Maria Sofia Alvarez Lopez (Universidad de los Andes), Pablo Figueroa (Universidad de los Andes), Tiberio Hernández (Universidad de los Andes, Bogota)
9:33 - 9:51
Measuring Visual and Stereo Acuity as Mediated by Immersive Displays
Alex Peer (University of Wisconsin - Madison), Kevin Ponto (University of Wisconsin - Madison)
9:51 - 10:09
Latency Detection in a Head-Worn Virtual Environment
Collin Roth (University of Mississippi), Ethan Luckett (University of Mississippi), Adam Jones (University of Mississippi)
10:09 - 10:27
A Model for Virtual Hand Ownership in Augmented Reality
MSc Nina Rosa (Utrecht University), Peter Werkhoven (Utrecht University), Wolfgang Hürst (Utrecht University), Remco C. Veltkamp (Utrecht University)
10:30 - 11:00
Coffee Break
11:00 - 12:00
Keynote: The Role of Perception in Augmented and Virtual Reality: Challenges and Opportunities
Bobby Bodenheimer (Vanderbilt University)
12:00 - 12:18
Distance Perception In Mobile Augmented Reality
May Liu (Vanderbilt University), Gayathri Narasimham (Vanderbilt University), Jeanine Stefanucci (University of Utah), Sarah Creem-Regehr (University of Utah), Bobby Bodenheimer (Vanderbilt University)
12:18 - 12:36
Effects of Egocentric Versus Exocentric Virtual Object Storage Technique on Cognition in Virtual Environments
Dr. Rajiv Khadka (University of Wyoming), Amy Banic (University of Wyoming)
12:36 - 12:54
Drone-based Augmented Reality Platform for Bridge Inspection: Effect of AR Cue Design on Visual Search Tasks
Jared Van Dam (Virginia Tech), Alexander Krasner (Virginia Tech), Joseph L Gabbard (Virginia Tech)
12:54 - 1:12
The Relationship Between Image Analysis Measures of Clutter and Visual Search Time in AR UIs
Jonathan G Flittner (Virginia Tech), Joseph L Gabbard (Virginia Tech)
1:12 - 1:30
Discussion and Closing comments
Accepted papers
Distance Perception in Modern Mobile Augmented Reality
Jingjing (May) Liu, Gayathri Narasimham, Jeanine K. Stefanucci, Sarah Creem-Regehr, Bobby Bodenheimer
Drone-based Augmented Reality Platform for Bridge Inspection: Effect of AR Cue Design on Visual Search Tasks
Jared Van Dam, Alexander Krasner, Joseph L. Gabbard
Effects of Egocentric Versus Exocentric Virtual Object Storage Technique on Cognition in Virtual Environments
Rajiv Khadka, Amy Banic
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device
Pierre Raimbaud, Maria Sofia Alvarez Lopez, Pablo Figueroa, Jose Tiberio Hernandez
Latency Detection and Illusion in a Head-Worn Virtual Environment
Collin Roth, Ethan Luckett, J. Adam Jones
Measuring Visual Acuity and Stereo Accuracy as Mediated by Immersive Displays
Alex Peer, Kevin Ponto
A Model for Virtual Hand Ownership in Augmented Reality
Nina Rosa, Peter Werkhoven, Wolfgang Hurst, Remco C. Veltkamp
The Viability of Image Analysis Measures of Visual Clutter in the AR UI Space as a Predictive Measures of User Performance
Jonathan Flittner, John Luksas, Joseph L. Gabbard
Keynote Speaker
Bobby Bodenheimer
The Role of Perception in Augmented and Virtual Reality: Challenges and Opportunities
Abstract:
Augmented and virtual reality technologies now exist at the commodity level, yet designing and experiencing situations that maximize their potential remains challenging. The quality of experience in these technologies is enhanced when people perceive and act in augmented and virtual environments as they would in the real world. In this talk, I discuss role of perception in understanding how to improve the design of augmented and virtual environments. I consider challenges and opportunities that perceptual research provides for improving augmented and virtual reality.
Bio:
Bobby Bodenheimer is a Professor in the Department of Electrical Engineering and Computer Science at Vanderbilt University. He also holds an appointment in the Department of Psychology and Human Development. His research examines virtual and augmented reality, specifically how people act, perceive, locomote, and navigate in virtual and augmented environments. He is the recipient of an NSF CAREER award and received his Ph.D. from the California Institute of Technology.
Organizers
Joe Gabbard, Virginia Tech, USA
Kiyoshi Kiyokawa, Nara Institute of Science and Technology, Japan
Ernst Kruijff, Hochschule Bonn-Rhein-Sieg, Germany
Richard Skarbez, La Trobe University, Australia
Ed Swan, Mississippi State University, USA