Primal Light is a videogame created in the course of Sound Design for Digital Media at FEUP. It was created by a group of students from FBAUP (art), FEUP (Programming) and FEUP (Sound Design). The sound design aspect, in which I am included, was divided by 2 more elements (3 in total).
In this game, we recorded and created sounds to fit our vision. We also used edited sounds from different sound banks as those sounds fit what we wanted.
In this course, we also created an ambisonics linear demo of the project as well as a binaural reduction.
Note: The graphic assets used in the gameplay video were not created by the art team.