Paul Cazarez is a Maryland based Digital Creator and World Builder who specializes in Environment Modeling. Outside of his career, Cazarez finds his thrills in motorsports, including car racing, M1GP and motocross.
For more than 2 decades, Paul Cazarez has contributed to the development of hundreds of digital worlds. His imagination is expressed through his craft, which allows him to create larger-than-life worlds for others to experience and enjoy. Cazarez’s portfolio includes digital development of elements of the worlds within Blood Omen 2, Ratchet and Clank 3: UYA, Ratchet and Clank: Deadlocked, Whiplash and many other beloved titles across various platforms.
When he isn’t building digital worlds, Paul Cazarez finds excitement in motorsports. Cazarez enjoys both street and off-road rides. He has raced in amateur competitions in both street and off-road environments in the past. For years, Cazarez has followed and supported races hosted by M1GP Racing, Formula 1 and IMSA (International Motor Sports Association). The thrill of a race has always gripped this motorsports enthusiast. Having been both in the stands and on the track, Cazarez maintains a unique understanding of the elements at play in a fast-paced race. Sharing the adrenaline of the racers is what keeps him gripped by motorsports competitions.
World Building & Digital Content Examples
An assortment of Paul Cazarez's recent work in digital content creation, world building, interactive environment modeling and more can be found on his official ArtStation profile.