Book Press
Book Press
I found this interesting prop, which is a 1900s book press, while I was looking for some inspiration.
I started looking for some references, and then I modelled in Maya and UVs in UV Rizom. After I developed the textures in Substance Painter, I added some micro details and anchor points on the surface. I set up basic lighting with two area lights to render in Arold to finally make some renders to finally make a turntable edition in Premiere Pro.
Turntable
Maya/UV Rizom/substance Painter/Arnold/Premier Pro
Shaders
AO
Diffuse
Specular Direct
Normal
Checker
Wireframe
UVs
Substance Painter