A creeplet is a rare neutral monster that melee attacks entities that attack it, when it dies it explodes which can destroy blocks and cause massive amounts of damage.
It spawns naturally in Mushroom Island biomes, although it is very rare to find, as 5% of Hamaknockers may be Creeplets.
On Death
Ham: 1-3
Gunpowder: 0-2
XP: 5 (when killed by a player or tamed wolf)
A creeplet remains hostile toward the player or an iron golem as long as the light level immediately around the creeplet is 11 or lower; otherwise, it does not attack unless attacked first. If a creeplet pursues its target in an area where the light level is higher than 11, it returns to a neutral state. However, creeplets pursue targets regardless of light level in retaliation to an attack.
Using flint and steel on a creeplet causes it to grow rapidly and explode immediately.
He only retaliates if he is attacked by an entity, the other creeplets do not defend him.
It attacks in melee combat, causing 3 damage per hit and causing slowness for 5 seconds. However, when it dies, it explodes with the same power as a common creeper.
Charged Creeplet
Charged creeplets are stronger versions of creeplets. They are distinguished from normal creeplets by their blue aura surrounding them, and their explosion power is significantly increased.
A charged creeplet is created when lightning strikes within four blocks of a normal creeplet.