Rhino is an advanced 3D modeling tool used in architecture and industrial design. In this course, you can learn some intermediate to advanced modeling tips, and also find out how to make your models better by using the built-in analysis tools in Rhino. Instructor Dave Schultze explains how to analyze curves to ensure successful construction of surfaces and solids, analyze surfaces for consistency and integrity, and find defects with the Show Edges tool. Plus, learn tricks for faking edge thickness, making symmetrical models, and create fillets quickly and easily.

The power of computational design can be best conveyed using examples that showcase how computation affects workflows. This discussion will begin with overviews of several fundamental automation scripts that improve Autodesk Revit workflows, which will be collectively referred to as computational building information modeling and progress in complexity to explore fully automated data-centric workflows that support computational performance analysis. These examples share one thing in common: they were built by engineers and designers who learned to code.


Lynda  Rhino: Analysis And Modeling Techniques


Download Zip  https://byltly.com/2yg5L2 



Slow analysis that was once relegated to the design development phase of a project is now feasible in the schematic or even conceptual phases of design. Early introduction of automation and data analysis techniques within the design process change the value proposition. Nowhere is this fact more apparent than in the realm of performance analysis.

Parametric modeling, access to vast computational resources and machine learning techniques enable a new approach to performance modeling that allows integrated design teams to consider nuanced, design-specific analysis in real time. This is possible because the data required to power potent statistical models and machine learning algorithms can be generated with advanced visual scripting workflows. This data and the statistical models it supports can be mined to make sense of complexity and predict performance, rather than simulate it.

I enjoy working with students on research and offer independent studies and paid research assistants to qualified students where possible. I seek out curious students who are motivated to learn new design, analysis and fabrication techniques. Some of my current projects are as follows:

The field of Virtual Reality is changing almost daily. New products and techniques now give us incredible control over the immersive VR experience, and the vocabulary for VR communication is now being written. Powerful game engines like Unity3D have lowered the bar for VR hobbyists and artists, and modern-day cell phones have all of the components necessary to render convincing VR in real-time. This class will focus on experimental and narrative VR projects. We will look at the history of visual storytelling and art, as well as critical analysis of media, as a starting point for conceiving our VR projects. We will continuously compare older mediums to VR in order to best understand what works well in a VR experience. We will also discuss the history of VR, and look at recent VR projects. The class will cover 3 broad conceptual themes, which will give focus to the projects. The themes are recontextualization, symbolism, and mythology. Some techniques that we will explore are 2D media in a 3D space, 3D world building, VR GUI, and external networked interfaces.

3D environments and objects are powerful prototyping tools. This class will introduce the basics of 3D modeling techniques in Rhino and students will learn to create assets for prototyping and 3D printing. The class will take an industrial design approach to design and build with specifications and materials in mind. Students will learn to think, plan, design, and produce well thought out objects to fit their specific needs. (examples: motor mounts, enclosures, wearables etc.)

This course focuses on programming strategies and techniques behind procedural analysis and generation of text-based data. We'll explore topics ranging from evaluating text according to its statistical properties to the automated production of text with probabilistic methods to text visualization. Students will learn server-side and client-side JavaScript programming and develop projects that can be shared and interacted with online. There will be weekly homework assignments as well as a final project.

Mass surveillance is a vast yet largely invisible infrastructure that enmeshes our cities, workplaces, homes, borders, and even our social interactions. From the databases that store our most personal media to the satellites that peer down from space, this class explores the stratosphere of surveillance technologies that are reshaping the world order.


This class begins by inverting Bentham's architecture of the Panopticon and placing the individual at the center. From here we will look outward at the myriad ways of being seen, analyzed, and tracked through real world examples and demonstrations of both lo-fi and advanced surveillance techniques. Technologies covered include biometrics (face, iris, fingerprint, and gait); online tracking (cookies, browser fingerprinting, network analysis, and packet sniffing); advanced imaging (thermal, IR, aerial, computer vision, and capturing "media in the wild"); and hacking (using examples from Kali/PwnPi). Selected texts will accompany each set of technologies and we will discuss their implications in class. 


After developing an understanding of the diversity of surveillance technologies, students will work collaboratively to develop a well researched response to subvert, critique, improve or adapt to the type of surveillance they find most relevant.


Through topics covered in this class students will gain a technical understanding of surveillance, security, and privacy enhancing technologies; be able to communicate securely using encryption; and learn how to better navigate the emerging landscape of mass surveillance. A working proficiency with the command line and basic programming techniques is recommended.

Cost: FREE trial of Lynda.com available for 10 days; Contact for a quote

33. SOLIDWORKS 2016 Essential Training with Gabriel Corbett

@lynda


Gabriel Corbett has 12 years of experience as a product designer and has been using SolidWorks and CAD tools since 1999. He instructs SOLIDWORKS 2016 Essential Training, an industrial design course offered by Lynda.com. Students will learn the essential tools and modeling techniques to design efficiently in SolidWorks, a leading CAD software solution for product design and development.

Three key topics we like from SOLIDWORKS 2016 Essential Training: 589ccfa754

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