PROJECTS

CURRENT PERSONAL PROJECT

A simple drawing tool coded in C++ and GLSL using Signed Distance Field Shader and ImGui.

ACADEMIC PROJECT

A GLTF viewer coded in C++ using opengl and GLSL.

Practical work with the aim of learning parallel programming on GPU coded in C++ and using CUDA.

A video game inspired by Dungeon Master coded in C++ using opengl and GLSL.

PERSONAL PROJECT / GAME JAM

These games are playable directly in your browser

APPRENTICESHIP PROJECT

A Character Reference PDF Generator

made in Python with ReportLab.

 

A simple tool that generates a PDF for each character reference with their path in the studio server.

The main goal of this tool was to be able to generate a lot of PDFs in a few seconds due to the number of references that increased days after days.

These PDFs help the animator to find the desired reference  in the server.  

A Scenario PDF
Parser

made in Python with PDF and Qt python.

A simple tool that will  analyse  a scenario and gather all informations into 3 csv files.

For each scene we will recover the number of times it is inside or outside, the time of day and additional information. In addition, we will count the number of times a character appears in the scene and the tool displays everything.

Morover, for each character of the scenario, we will count the number of dialogues and display each of its lines.  

  

Scripts for Adobe
or Google Workspace

made in Javascript for both.

Automatic effects application in Animate.

automatic exchange between ticket applicants and ticket requests. 

and a lot more ...