Game idea 3: A graphics-related puzzle game
Posted on May 10, 2025
Posted on May 10, 2025
A puzzle game using window resolutions and game texture resolutions as a mechanic (kinda inspired by Oneshot)
I'm not sure what the gameplay would be like, but i'm thinking the window resolution would equate to room scale, and buttons would need to be a certain size to have objects be activated by them (x texture size or higher, or it has to be the exact texture size). You would need to adjust the window resolution to either see certain objects or make it easier to see where you're going.
There could also be an FPS mechanic where you can lower the FPS, and everything in the room will be slower, but your character will be the same speed.