Loud keyboard typing. Annoying microphone static. Bothersome PC fans. Nagging background reverb. Noise Removal and Room Echo Removal use AI to eliminate unwanted background noise at the touch of a button.

After reading this previous thread about setting up the microphone on Xavier -agx-xavier/xavier-audio-panel-header-j511-connection-to-microphone/, I connected the microphone on Xavier Audio Header panel and was able to capture a sound.

However, it has lots of white noise with a distorted tone.


Nvidia Microphone Download


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Hello, I recently updated my Nvidia Driver to the latest version, the update released on October 27th, and after doing so Nvidia Broadcast started acting up saying it can't read my microphone. I tried unplugging my mic and plugging it back in, but this didn't work. I've restarted more times than I can count on my fingers.

I am trying to run the Adafruit microphone with the Nvidia Nx using the I2S0 interface that is exposed on the 40 pin connector:

Currently, I have the following pins connected on the 40 pin connector to the Adafruit board:

1- 3.3V

6- GND

12- BCLK

40- DOUT

35- LRCK

17- SEL/GND

I first enabled the I2S0 interface using the following commands:

I then reboot and disconnect the microphone and connect my Adafruit speaker board(Running Adafruit I2S 3W Stereo Speaker Bonnet with the Nvidia Nx - #4 by ocampo) to I2S0. The speaker works properly when I test other sounds, but when I try to play the test.wav file that I recorder with the microphone there is no sound. Is there a step that I missed?

Thanks for your answer, but unfortunately it is still not working. I connected the microphone as you specified, with the DOUT of the Adafruit board connected to the DIN of the NX (pin 38) and I changed S16_LE to S32_LE, but I still do not get anything from the microphone. I also tried changing the frequency to 16000 instead of 44100 since that is what Adafruit uses on their example code, but nothing seems to work. I also tried setting the SEL pin to both GND and 3.3V, which also did not work. Also, if I go to the sound settings and select input, I expect the input level to change when noise is generated, but it does not do that.

Is there something else that I may be missing?

Thank you!

Hi,

I am trying to connect the ICS-43434 mems digital microphone to a Jetson Nano. I have successfully connected this mic to both RPI4 and esp32 so I know the mic works and that I got the wiring OK. I know how to operate linux but a total NOOB on the jetson.

so yesterday I've recorded a video on dayzrp. While using shadowplay (worked perfectly for PUBG and FORTNITE), the software didn't record what I was saying. Everything in the video can be heard apart from what I was saying. I can't find any option in Geforce Experience where I could set up what microphone input shadowplay should is using (like in OBS). Is that a common bug? Is there a solution for it? Or will it be easier just to setup OBS?

Can't seem to find any options that would allow me to change input devices in NVIDIA Shadowplay. From what I've learned shadowplay picks up the default devices from windows properieties. Yet people can hear me in game but shadowplay ingornes my microphone. I guess I'll try to mess around with settings in windows and maybe come up with a solution. I was just curious if anybody had that problem before, because for example OBS had a lot of options when it comes to sound sources.

Since I didn't record for a long time, I forgot that NVIDIA geforce experience has a shadowplay overlay in game that you can access with a shortcut. The microphone was set to push to talk. After changing the overlay while in game everything started working. Occam's razor...

TL;DR: Since October this year, a new problem appeared: The input of my microphone attached to the motu m2 audio interface is distorted at random throughout sessions. This did not happen before and I use the same audio setup for a whole year now (motu m2 with jack2 and pulseaudio-jack). Sometimes it is distorded for only a couple seconds, other times it lasts up to a couple of minutes. On some occasions I got Xruns but most of the time the robotic voice appears without any previous Xruns. I spent the last 3 weeks to narrow down the source of the problem and came to the conclusion, that it has something to do with the proprietary nvidia driver. Because I also use this computer to play video games, I still want to use the proprietary nvidia driver.

I noticed recently that I have the same issue.

Motu m2 and prop nvidia driver.

I don' know when it started or what triggers it, but I know that it happens only only video calls (zoom, teams, google meet)

and not when I record my self through audacity.

Hi. I just got corsair hs80 rgb wireless and when i install nvidia broadcast the mic is not working on discord, but in the icue when i test the mic it is working just not on the discord. Windows 11 last vers of icue and i tried disabling the settings mention up. If i let the icue program open and not minimez it works just for a couple minutes.

Hi. Me again. I solve it and here is how: So i tried many settings, tweaking and stuff.. sometimes would work in discord microphone too but when i open a game the mic again stop working so here is the solution for me. So i have installed the nvidia broadcast in iCue, in the nvidia broadcast section i had to uncheck room echo removal. In discord the settings are: Noise suppression is on, openh265 video codec provided by cisco etc is off too, echo cancelattion off, noise reduction off too and the rest is default. Now the microphone is working with the icue open, with nvidia broadcast open and the game open on discord. Hope i helped someone.

Hi. I received an update for icue.. i updated and the problem is still here.. the mic is working on discord now and when i enter a game the mic is not working anymore.. Question: Nvidia broadccast from the icue is the same as nvidia broadcast as downloaded separately from nvidia site? I tried downloading separately and it is working normally.

I have the same issue, but i did notice a pattern. it seems to stop working when a certain amount of gpu load is reached. it works fine when im not playing games, but when i start one up, at least in fullscreen mode, the mic will eventually cut out in discord and i'll have to tab out and re select my microphone every few minutes. however if i enable more demanding options like supersampling, the mic will cut out the moment i tab back into the game. one other thing i noticed, the noise suppression doesn't actually work unless i enable "Room Echo Removal" along with noise removal, which is odd

Hello,

I have been using Manjaro for a little bit and have recently reinstalled it on a new SSD and have been noticing issues with my microphone. Whenever I boot up my computer through Manjaro after I had installed any Nvidia drivers, the microphone no longer picks up sound unless it is unplugged and plugged back in. I am using a Blue Yeti.

This issue does not occur when I boot into windows through windows bootloader directly.

This however leaves me in a situation where I need to unplug my microphone and plug it back in if I want to use Manjaro.

Through testing I figured out that the issue does not occur if the Nvidia drivers have not been installed.

Does anyone know any further troubleshooting steps and/or a way to fix the issue and also have the Nvidia drivers installed?

Nvidia's noise removal feature, formerly released as RTX Voice, does a pretty stellar job of removing unwanted background noise for your microphone and PC audio. You can see for yourself in the video below if you don't believe me. At its release, almost a year ago, it was officially limited to RTX graphics cards, but with the latest update Nvidia has opened it up to anyone with a GeForce, Titan, or Quadro GPU.

Like Krisp, RTX Voice creates a virtual microphone and speakers within your system that are used in your audio and video chats to remove background noise. RTX Voice also suppresses background noise from incoming audio of players in noisy environments.

Another similar feature of Krisp vs. RTX Voice is that they can be used with any conferencing, streaming, and recording applications. Since Krisp and RTX Voice add a virtual microphone and speaker to your system, you can configure them both with any communication app that allows you to change audio settings and select a virtual device.

OK Got it is nvidia doing it. I had just updated the drivers and thought this might be it. I went in to the Geforce Experience settings and disabled all that video broadcasting stuff and restarted UE4 and the icons were gone.

At the moment my microphone is picking up a lot of coil whine (high pitched buzzing) from my GPU. My GPU does produce quite a lot of coil whine which is made more noticable by how quiet the rest of the system is. This dosent really bother me when i am wearing headphones but it is very annoying for anyone else in a discord call with me and means that if i want to record any clear audio i cant have anything GPU intensive running in the background.

I am ideally looking for a way to be able to deal with this coil whine from the microphone input, i cant be the only one with this issue and it would be very helpfull to hear how other people deal with it. ff782bc1db

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