It's a 2D platformer game built with UNITY game engine. It's based on the event of 1971 war.
The described game is an immersive gaming experience set in a dynamic world where the player assumes the role of a Bengali soldier, serving as the central character. The gameplay revolves around engaging in strategic combat, solving puzzles, and overcoming obstacles while facing adversaries in the form of Pakistani soldiers.
To progress in the game and reach the ultimate goal, players must skillfully navigate through challenges, employ tactics to defeat the opposing soldiers, and tactfully maneuver around various hindrances. The gaming experience culminates in an epic showdown against a formidable tank, representing the boss character. Emerging victorious in this intense battle signifies the successful completion of the game.
The development of this gaming project was a collaborative effort, involving a talented and diverse team specializing in different areas. The team comprised individuals responsible for graphics, audio, animation, and coding. In this context, the speaker played a vital role within the coding team, focusing on a range of responsibilities.
Specifically, the speaker was tasked with coding character movements, ensuring a fluid and realistic portrayal of the Bengali soldier within the game environment. Additionally, they handled the implementation of arithmetic and physics algorithms, crucial for the accurate representation of in-game dynamics. These responsibilities aim to deliver a seamless and natural gaming experience, enhancing player engagement and enjoyment.
In summary, this gaming project showcases the collaborative synergy of a multi-talented team, each contributing their expertise to craft an exciting and challenging gaming narrative. The triumph against the tank boss character represents the thrilling conclusion of this gaming adventure.