Regret is an emotion after people made the wrong decision. Generally, people are blaming themselves for deciding not to meet the standards that they set. At the same time, people always agree that chose another decision at the regretful time will get better results.
Jenny and Flow were picked "regret in decision making" to discuss whether people changing choices could achieve they become no regrets. Although people will try to avoid anticipated regrets due to experienced regrets, no one can guarantee that they never regret their decision. Interestingly, regret is defined in the same meaning as risk management for insurance services- the possibility of something bad happening (Cambridge dictionary n.d.). The reason people buy insurance because they can not guarantee accidents, such as health and life.
The concept of No Regret insurance was born. People buy insurance under their anticipated regrets, and only get compensation after they are regrets. Ironically, people can not avoid regrets. The compensation could not help people move on.
A virtual insurance service "No Regret insurance" company was created and planned to design branding and promotion for the company. Brand design was mainly responsible for Flow, including logo, website, and social media. And Jenny was responsible for the 2D promotional animation production, including storyboard, pre-visualization, and animate.
Flow had expressed his interest in animation production. They anticipate that animation will take more time to produce. Therefore they planned to prfioritize the animation and composition parts together. After the animation is completed in the middle of April, they will focus on finish the branding design together. They anticipated finish all the works in the middle of May, and then deal with the presentation part.
In the early production stage, they were responsible for the research and testing. Flow studied on logo design and social media, and Jenny was dealing with scripts, storyboard, animatic, and character design.
According to Gilovich and Medvec’s research (1994) and ‘The Top Five Regrets of the Dying’(Bronnie 2012) are mentioned that ‘People missed their loved ones because of work’ is one of the common regrets before people die. Jenny found some news about Hong Kong people who miss their loved once, for example, a woman share she regrets which missed her mum last time because of work on Facebook (topick 2019). According to the "Prices & Earnings" research report (UBS Group's 2018), Hong Kong is the longest working hours in 77 cities around the world. And working hours can affect family relationships, reduce meetings and communication with family members, and alienate family members (Caritas 2005). At the same time, Jenny referred to the video advertisements of the United Kingdom. Most of them are related to warm and touching interpersonal relationships, the family relationship is the most dominant in the story. Therefore, the animation story was developed around people who miss the lovely family once.
For British and Hong Kong audiences easier to understand the connection between characters, Jenny chose ‘the little prince’(Saint-Exupery 1943) become the metaphor into story. Citing the friendship between the little prince and the fox, the audience can more understand the relationship between heroine Stella and her grandmother in the story.
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Jenny's drawing style is more like Japanese realistic style shown as Figure2. However, she understood the production due to tight of time and manpower. Stepped out of the comfort zone, she tried different painting styles and texture, shown as Figure 1, to look for the art style that balances visual and time management. The final character design was painted by bold pencil strokes shown as Figure 3, which was not just saving time but also referred to as the feeling of children holding a pencil to graffiti. It also reflects how did Stella’s childhood affects the development of the story.
The main color of the characters is not realistic. Jenny preferred each character have a representative color which are reflecting their personality. The color-changing of the characters is referred to Look At Me (Hui 2018) as Figure 4. The most obvious in color transition is Stella in our story that is allows the audience to know the metaphor of the mood change in five minutes, as illustrated in Figure 5.
Since Jenny is not good at drawing background, she researched for photos and news reports of the home of older in Hong Kong, public hospitals, and offices , show as Figure 6, before drawing. She also tried to draw scenes with reference to different animation styles, show as Figure 7. Jenny found that these styles have unique tones, but not easy to express emotional changes with mood. As a result, Jenny decided the scene would change color according to the mood of the story based on the method of character's color. Among the grandma's home is the most prominent scene, shown as Figure 8: the warm orange color of the grandma's color was applied in Stella's childhood period. After grandma's death, the color becomes blue of Stella. Most of Stella's scenes are dominated by blue and black. And she doesn't change back to yellow until she moves on.
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After the script was formed, Jenny started to draw storyboard and animatic, shown as Video1. This stage also needs to form music and sound effect in animation. Jenny are not specialized in sound effects and do not have the back up of voice actors, thus rhythm of animation would be dominated by music.
In the our original plan, the animation was planned to complete by together. However, Flow needed more time to develop his design sense in graphic design. Therefore, he could not join the animation process as scheduled. Finally, Jenny was solely responsible for the whole production of animation.
Fortunately, Jenny already finished the movable joints of the characters divided into independent layers in different angles for animation testing. The action of characters was too cartoonish because they were default actions in animation software Crazytalk, show as Figure 9. If Jenny was going to adjust the actions, it would take more time in production. Therefore, Jenny researched and referred the live-action video to animate characters, show as Figure 10. This character rigging method is faster than her expected which had been completed 90% of animation in a week.
The final animation is 5 minutes and too long for an advertising. Basic on the animation is used on promotion, Jenny also edited three short versions for providing on Youtube and TV advertising.
Logo is an important symbolic sign of insurance and a time-consuming section - Flow spent three weeks on the development.
No regret insurance is a company to provide emotion protection services. The logo should present lively, friendly, and humored of company. In the early stage, Flow researched and applied different visual styles and color practices, shown as Figure 11. Then he studied Western cartoon style and confirmed heart, band-aid, and insurance agent be the main visual elements. Finally, the mascot "Agent Heart" was created.
Flow tried to analyze and found out the impressive and balance of color with 30 color testing. He found that deep colors has strong power and aggression which were not suitable. And blue color presented the feeling of Ocean and sailor, which were not connected to the company's concept. Finally, Flow confirmed Jade Green and Pink Red become the main color of the logo that representing peaceful and protective, shown as Figure12.
In the final stage, Flow focused on enhancing the completeness of logo. The "Agent Heart" mascot must represent an earnest and friendly image to the audience. Flow studied character design template and tried to draw out the posing, but poses were lacked the earnest spirit of company, shown as Figure 13. After discussion, he kept fine-tuning posing - added white gloves and a heart gesture to mascot, shown as Figure 14 that could present insurance caring customer's emotions.
Then, the final logo that shown as Figure 15 would present on company stuff, such as guideline handbook, animation, social media.
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The guideline buildup was unfamiliar for Flow. Fortunately, Jenny researched some corporate guidelines from local organizing for studies.
In “Reserved space, proportion limitation, and minimum size of logo” part, shown as Figure 16, Flow found that the Insurance logo didn't follow square size to design. He redesigned the new proportion of logo and inspired him to consider the proportion issue in the logo design process.
Based on the logo designed by Flow, Jenny designed application samples for corporate identity. Since the logo design is already novel and avant-garde style, application design might balance to professional image of insurance. In the early stage, Jenny focused on the visual beauty but ignored the need to cooperate with other images. For example shown as Figure 17, the first draft of powerpoint is mainly based on the green background with branding font. When Jenny open it in other computers, she noticed the missing fonts problem. Also, white word on the green background was difficult to watch by middle-aged people. Therefore, corporate identity not just only focus on beauty, but also taken into user-friendly.
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Social media is an important way to promote NoRegret Insurance that could build up the connection to potential customers and update Insurance's new information. Flow has experience in social network management and multimedia design skills, he tried to develop some lively and interesting social platforms.
Facebook is a globalised and representative social media with chatbot and online shop. Flow developed 6 posts about Q&A of the insurance service with simple graphics and summary, shown as Figure 18. Through post updating on Facebook, audiences could enhance the understanding of Insurance business step by step.
Instagram is a social media that has a younger user group that focus on eye-catching graphics and videos in square size. Flow resized the post in square size with 1080x1080 pixels for upload on Instagram.
Twitter is more popular than Facebook in North American and some European countries. Flow studied on other official Twitter and learned the character style such as Wendys(2020) and Starbucks Coffee(2020). Also, he created an advertisement loop animation made by 3D heart elements and text transition.
Youtube is a video platform that stored the NoRegret Insurance promotion video. Flow edited social posts with the updated logo continuously because the logo was not confirmed by Youtube.
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Since logo design had not been finalized, branding progress was behind the planning. Jenny followed up on the website design after animation production.
No regret insurance website design follows corporate style, such as Manulife (2020) and FWD (2020), to simulate their structure (shown as Figure 19), layout and wording. They referenced them to Copy-write the detailed descriptions and structure of insurance and found that they communicate their intimacy with customers. That why Insurance wording style directly talks with audiences by first person.
Jenny tried to build a website with WordPress, Google site, and Weebly, and finally, she chose Wix to build up the basics. Since she did not have enough time to learn enough HTML and CSS codes to build up, Wix is more user friendly to highly flexible design. But the weakness of website is no interactive with audience. We researched other website presentations and found that designer is just focusing on UI and UX design, not the interactive coding. Finally, Flow and Jenny decided to develop UI design of the website under time constraints. Jenny was design the visual and Flow animate the UX design. The UX animate preview is releasing it in the case study video.
Jenny researched D&AD Awards 2019 winning advertising list, and referred to Rang-tan (Mother London 2019) which promotes video is an animation. After Jenny wrote the script and the materials list of video, she was responsible for mockup feedbacks from social media, then Flow would composite all the materials into the video.
Since project main target audience is British adults, Jenny and Flow focused on mockup the popular social media of British, such as Twitter, Facebook, and Instagram. According to Komiya et al research (2010), people of Asia and Europe have similar regrets in their life. They expected insurance service might be extended to other countries, and picked out which countries are suitable. France and Spain were chose in Europe, which are the two major European languages and close to the United Kingdom. In the Asia side, they chose Japan, where is the most commonly used Twitter, and Hong Kong, where we are living. Since regret is the common emotion of the whole world, No Regret insurance might become an international popular insurance service.
Flow studied European media projects video to understand the different cultures from Hong Kong. Flow and Jenny found that reaction on social media could enhance the reality of the case study. As a result, they created a fictional media challenge to expect a lot of social media audiences to join and interact.
The research of footage and infographic was the time-consuming process in video production. Flow collected and edited stock footages from no connection to narrative the information of Insurance. It was difficult to create a connection between narrator and footages. Then Flow found a method to choose the best footage: One, video background should be clean and no information. Two, action of actors should be easily understood. It would improve Flow how to choose the matching footage.
After the video footage, infographic animation is the second large proportion in the case study. The academic research data must be shown off to support the theory of insurance, but all figures and charts were boring to the audience. Considering the workload and schedule, Flow bought a set of infographic animation template to animate pie-charts in the case study.
Regret is a sensitive and common issue to human being. As a human , making decision is an unavoidable element in everyday. The idea of No Regret Insurance is inspired from a Japanese manga called"Master Keaton".It is a detective story about an insurance agent to survey the client compensation cases.Through the survey process , it discovers many touching and broken-hearted story .It reveals that people are ignored the things they treasured till they lost it.Then we mix the depressed truth with humour . The project "No Regret Insurance" is born.
According research of Hong Kong insurance company ,the common visual style are monotonous and flat.Our team tried to make a special insurance company in soft style with humour. The company logo would focused on a daring direction.I learnt that , Breaking the Stereotypes need a large practise to explore possibilities.In the practise , Flow try to beyond the limitation of insurance company. "Agent Heart " is the unexpected result of the logo design.
In the production of Case Study Video , I had developed the skills on using production materials flexibility . Facing the high workload and time limitation, Animation template set becomes a useful tool in this task.I can divide more time on customising the design and figures in the animation.The video transition and shape elements decorating the video lively and fluently. In the social network section , the platforms icon and items created a rich picture regarding the great reaction from social network users.This method improved my production quality and speed effectively .I would apply this habit on the other learning area.
Managing Social media platform is an essential skills in media industry . In this project , I gain the experience which is developing corporate identify on social network platform. After the task , I have enhanced understanding of the platforms nature, such as their feature and limitation. In Twitter platform , there has a limitation on the numbers of text.The maximum tweet length is 280 characters .So I learnt to summarise the content shorter and concise .In the facebook platform , I learnt to build multiple image to attract target audience.“Starry Night” is our official animation which target audience is adult.So the posts are made in memes format and loop animation format , which are eye-catching to the adult.
To become a professional media designer , it should have the earnest and cautious attitude. Proofreading and editing are essential task in this project. In logo guideline section, a technical problem is found . The company logo would be twisted after the scale action. Accidentally,I hadn't find this issue in the design process. In case study video ,No Regret Insurance logo has appeared different areas. i need to confirmed all the logo has updated to the latest version.Any mistake would lower the reality of the video .The above experience is reminding me the importance of proof-reading.
No regrets insurance goes far then my initial project imagination. In early development, I loved to focus on serious and unrealistic narratives, such as time travel and time-loop. On the other hand, the mind of Flow is more reality but humor. Our cooperation made the conception of the project be more perfect. I really love this immersive but surreal Insurance idea which perfectly blends the differences of Flow and I thinking methods.
We found that it is not easy to implement this concept. We need to do a lot of research on psychology academic essays to build up service details. At the same time, we tried to write insurance provisions that reference official insurance website. These ideas develop and research skills will be a great use in my future career in marketing or communication company.
The animation is a challenge to the breakthrough of mine. I used to be the main graphic design and illustration. Even before I participated in animation production, I only concentrated on storyboard and character design. It was my first attempt to direct and produce animation as a director. The visual style in this time also jumped out of my own safety circle to try out the non-mainstream and grotesque style. In the process of exploring, I experienced the use of hand-painted texture to enrich the painting. Moreover, this style was unexpectedly praised by friends who are also illustrators. I am glad I had tried more and more different styles, and I also began to apply texture skills on my illustration freelance job.
The most unexpected difficulty in production is music and sound effect, which I never had expedience and not paid much attention to early development. It was hard to fully understand when playing music and when only ambient sound in limited time. My solution was found viewers to feedback on what I need to be improved the music and sound. It might be a nice method but I know it would be more perfect if I found a professional music compositor.
Corporate identity allows me to understand branding from another angle. I followed brand guild line to design and thought that they were very restrictive. After I tried to setup guideline, I realized that is not only considered visual, but also brand impression and principles of use. Compared with general insurance brands, we are more playful and trendy. In view of the strict brand management in my past job, I hoped to relax the brand guideline for other designing applications. Unfortunately, this idea is difficult to implement with a unified brand image. It made me reflect that my design experience was not good enough to design works based on tight brand standards. Through this experience, I would be more careful to study on CI and design in my future design job.
Although the main message of the project is ‘move on regret by yourself’, I got a message is ‘avoiding regret is all by myself’. When we have the anticipated regrets, we must take action to avoid it. In this project, our time management helped us avoid the regret about non-finish project. As a result from development, time management and division of labor were helpful management to avoid regret. We need to anticipate problems and plan enough time for any accidents to avoid timing overrun. In fact, we did experience an anticipated delay in the final development in the corporate identity part. Fortunately, it will not affect the other's because we already finish other parts on time. Then we can focus on solve non-finish parts together. It would be improve me to focus time plan on future full-time and freelance job.