I forgot to add that your Ngage can be SIMlocked on the original network. If you know the orignal network and the actual owner of them, you can go in a shop and ask them to unlock your phone. In Europe it's supposed to be a free service.

"I like these better than any other fat bar attachment I've seen. They have a little bit of an angle through them which allows you to supinate or pronate your grip depending on how you're holding the bar or the dumb bell. Also having the fatter grip is helping to engage more muscles and get everything 'turned on'. These grips have been a game changer."


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You will need to create a shortcut to the emulator by right clicking eka2l1.exe and selecting create shortcut here. It will create a file called "eka2l1.exe - Shortcut" which is what we want. Run the "Ngage App ID Shortcut.bat" after you have created the shortcut to eka2l1.exe.

The study of student engagement has attracted growing interests to address problems such as low academic performance, disaffection, and high dropout rates. Existing approaches to measuring student engagement typically rely on survey-based instruments. While effective, those approaches are time-consuming and labour-intensive. Meanwhile, both the response rate and quality of the survey are usually poor. As an alternative, in this paper, we investigate whether we can infer and predict engagement at multiple dimensions, just using sensors. We hypothesize that multidimensional student engagement level can be translated into physiological responses and activity changes during the class, and also be affected by the environmental changes. Therefore, we aim to explore the following questions: Can we measure the multiple dimensions of high school student's learning engagement including emotional, behavioural and cognitive engagement with sensing data in the wild? Can we derive the activity, physiological, and environmental factors contributing to the different dimensions of student learning engagement? If yes, which sensors are the most useful in differentiating each dimension of the engagement? Then, we conduct an in-situ study in a high school from 23 students and 6 teachers in 144 classes over 11 courses for 4 weeks. We present the n-Gage, a student engagement sensing system using a combination of sensors from wearables and environments to automatically detect student in-class multidimensional learning engagement. Extensive experiment results show that n-Gage can accurately predict multidimensional student engagement in real-world scenarios with an average mean absolute error (MAE) of 0.788 and root mean square error (RMSE) of 0.975 using all the sensors. We also show a set of interesting findings of how different factors (e.g., combinations of sensors, school subjects, CO2 level) affect each dimension of the student learning engagement.

Seating location in the classroom can affect student engagement, attention and academic performance by providing better visibility, improved movement, and participation in discussions. Existing studies typically explore how traditional seating ...

When in front of a classroom, a skilled teacher can read the room, identifying when students are engaged, frustrated, distracted, etc. In recent years we have seen significant changes in the traditional classroom, with virtual classes becoming a normal ...

Due to not so convenient N-Gage Mobile controls, it is pretty difficult to maintain a steady aim against opponents, which not only sometimes they don't die right after you shoot them, but it requires some luck to engage hostiles cause the enemy hitscan is horrible. Platforming won't be friendly-user either, as it becomes frustrating to control yourself in mid air while reaching edges or avoiding death pits.

Before I got my first smartphone, the Nokia N-gage was my go-to device. Despite its flaws, I fell in love with the combination of phone and gaming device. I used it as my everyday phone for quite some time, and I also installed a variety of games and emulators on it. In this post I will write a few tips and tricks about the N-gage, including a guide on how to install games and apps on it.

I recently aquired a Nokia N-gage from Swedish eBay, but it had one problem: it was stuck in a bootloop (also known as white screen of death) due to memory being full. Luckily, this guy, has come up with a solution to wipe the memory, so I sent my phone to him and he fixed it for me (many thanks!)

To get started with installing games and apps on the N-gage, make sure to have an MMC-card inserted into the device, and a proper USB-cable to access the unit via your computer. You need to format the memory card on the N-gage under Tools -> Memory -> Options -> Format. When you connect the phone with the formated card to your PC, you see four folders: Images, Others, Sounds, Videos.

File and folder explorer for Symbian devices (FExplorer) is a great little program that allows you to access and manipulate files on your N-gage. It is essential as it gives you control over the content of your unit. Download link:

I have always had an interest in emulators, and below I write a few notes on getting emulators for various system to work with the N-gage. I experience some of the N-gage software is getting more difficult to get a hold of, so if someone sitting on a collection of different emulators etc for the unit, please contact me so I can contribute to preserving them.

NEW YORK (CNN/Money) - On paper, the Nokia N-gage sounds like a wonderful idea. The combination of a mobile gaming device, cell phone, MP3 player and FM radio should be a handy gadget that caters to pretty much everybody.

Nokia has a lot pinned on the N-gage's success, as it looks to revive flat cell phone sales and stock prices. (Nokia shares are up just shy of 11 percent year-to-date, compared to a more than 40 percent boost for the Nasdaq.) The company said it expects to sell "several million" N-gage units in 2004, but early reviews haven't been kind -- and the device has absolutely no buzz in gaming circles.

I've had a pair of N-gages in hand for over a month now, testing several games and other features. The experience has been akin to watching a promising child waste his or her potential -- and then ask for an enormous boost in their allowance.

The screen is vertically oriented, rather than the standard horizontal configuration. Imagine standing your TV on end when playing a video game and you'll get the idea. And while the N-gage does fulfill its promise to offer 3D graphics in a portable device, it hasn't picked anything to truly showcase those graphics. Eidos's "Tomb Raider" -- one of the launch games -- moved sluggishly and seemed overly dark on screen.

Nokia has also touted the N-gage's multiplayer aspect, fueled by Bluetooth communications. It's a nice touch, letting fans play games such as "Tony Hawk's Pro Skater" or "Pandemonium" head to head without having to worry about connecting wires. It was also the device's biggest competitive advantage over the GBA -- at least until late last month, when Nintendo announced an agreement with Motorola to produce an adaptor that would allow up to five GBA owners to compete wirelessly. No U.S. release date has yet been announced, though, giving Nokia the edge for now.

Here's the problem with Bluetooth, though. It's hardly a secure technology -- and turning it off on your N-gage takes a little time and exploration. While you may not keep information any more critical than your address book stored in your cell phone, it's still unnerving to know it can be easily accessed by strangers.

The N-gage's biggest problem is an astonishing design flaw that all but eliminates the machine's functionality as a mobile device. Better put, you can play games on the go -- but should you decide you want to play another game once you're out, good luck.

The phone itself is a quality piece of equipment, as you'd probably expect from Nokia. Using it reveals another design flaw, though. While Nokia encourages N-gage owners to use a headset, if you ignore that device and use the phone in a more normal fashion, you have to hold it against your cheek lengthwise. Essentially, it looks like you've had a taco surgically grafted to your head.

The FM radio works great -- as does the MP3 player. The only oddity there is while you can use the N-gage's speakers to listen to your own music, you're forced to use the headset to listen to the radio. Its more a head-scratcher than an annoyance, though.

Games are the main attraction with the N-gage, though, which is why Nokia is doing most of its advertising in gaming publications. It's curious to note that with less than 24 hours remaining before its launch, the N-gage hasn't launched any sort of national television campaign. It's safe to say that a large percentage of the target market probably doesn't know the N-gage will be available tomorrow.


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