The other half are impossibly cryptic, often using incredibly flowery metaphors. "The sun will rise on Christmas Day" has an obvious literal interpretation, but the sun in question might actually be the Aztec god Huitzilopochtli, an H-bomb, or the British tabloid. It might, through standard symbolism, mean gold, or something golden, love in general or a particular pair of lovers. It could refer to Japan, Uruguay or the Jesuits, all of whom use a sun in their flag. It could be a person whose name means 'sun', such as Elanor, Eloise, Sol, Sorin... It could be any of a thousand things. And if it's spoken rather than written that opens up situations where the prophecy refers to a "son" rather than "the sun."

Video Games  Age of Empires II. In Attila The Hun's second-to-last mission, Attila receives a prophecies from his priests which state his army will lose but enemy leader will be slain. Attila considers it to be a fair trade. Everyone not history geek will assumes slain commander is Flavius Aetius but in reality Flavius' ally, a leader of Visigoth. Baldur's Gate II: Throne of Bhaal is centered around the prophecy that the children of the dead murder god Bhaal (one of which is the Player Character) will destroy the Sword Coast. It's generally assumed that the prophecy refers to the Player Character, but as it turns out, the prophecy speaks of what will happen if the Player Character fails to stop the destruction. Played with in Chrono Trigger. The party is present to see Crono dying right in front of them in a Heroic Sacrifice to save them from Lavos. Since this is a game about time travel, they can retroactively change this event by using an artifact from the Guru of Time and the doll offered as a prize in the Millennial Fair at the very beginning of the game to make it so that what they saw killed was Actually a Doombot, thus making this out of their own past experiences. In the Eldar campaign of Dawn of War II: Retribution, Autarch Kayleth is motivated by the following prophecy: "The dead shall bear death, the damned shall be damned, every soul of a Craftworld lost, slain without a word". She is told she can prevent this doom by going to the planet Typhon. As such, the prophecy is interpreted as "The Spirit Stones of the dead Eldar contained in the buried Craftworld on Typhon will be destroyed by the Imperial Fleet bent on Exterminatus unless you stop them". Things get complicated when another group of Eldar show up, claiming that their prophecy says a Craftworld will be lost unless Autarch Kayleth is killed. When Kayleth kills them in self-defence, it turns out they were delaying the Imperial Fleet, and Typhon Craftworld is destroyed shortly afterwards. It turns out that Kayleth's prophecy actually meant "Undead, silent robots will kill everyone on an unrelated Craftworld nicknamed "the Damned", unless you recover a Macguffin from the Big Bad who happened to be near Typhon at the time". While she does end up fulfilling that prophecy, that's presumably cold comfort to all the souls lost on Typhon. One of Lakshmi-2's visions during Destiny 2's Season of the Splicer saw a massive battle in the Last City and that the House of Light was there amongst the wreckage, thinking that the House of Light are not to be trusted when the Endless night was casted on the city. After defeating the source of the Endless night Quira, Lakshmi attempts to drive the Eliksni out by creating a Vex Portal in the Last City with the help of Osiris. Unfortunately for Lakshmi, she loses control of the portal and Vex come through the portal and kill her. Thankfully the Eliksni and the vanguard were there to save the Last City. The remaining faction end up leaving as a result. Ikora even discusses the twist when you speak to her after the epilogue. It was later revealed that Savathun was Osiris and did this to purge any traitors in the Last City, so Lakshmi was just a pawn in Savathun's schemes.Ikora: In the end, she was right about the tragedy looming on our horizon. If only she could have forseen that it was of her own making. The prophecy that opens Diablo III ominously states that "Justice shall fall upon the world of men". Turns out the prophecy is a much more literal play on words: the Fallen Star that sets up Act I is actually Tyrael, the Archangel of Justice, after renouncing his angelic status in protest and subsequently falling to Sanctuary. The forlorn priest in New Tristram lost his faith in the gods because of the zombie outbreak (which has to do with the above prophecy), only to slowly realize that the prophecies in his archives are slowly coming true. Among them are "Though the three will be made one, never again will the four be made whole" signifying the reforging of Tyrael's sword but not his angelic connection to it, and "weep, Sanctuary, Justice must die for Wisdom to be reborn" where Tyrael resigns his post as the aspect of Justice to take up a sorely needed Archangel of Wisdom position, not to mention that he was the actual angel of wisdom due to a clerical error of epic proportions. By the end, he's gained faith in the player character, and most of his strangely-worded prophecies end up happening in some way or another. In the web RPG DragonFable, the main story of Book One revolves around a prophecy which states that two dragons- whose eggs are contained in the White and Black Dragon Boxes- will be involved in a titanic duel which places the world of Lore in jeopardy. The egg from the White Dragon Box will hatch into a dragon who saves a world while its opposite in the Black Dragon Box destroys a world. Despite Sepulchure transforming the dragon from the White Dragon Box into an undead behemoth while the dragon from the Black Dragon Box becomes the DragonFable hero's pet- causing everyone to think the prophecy had been broken for a time- the prophecy is fulfilled, but with a twist. After Fluffy is bound to Drakath and subsequently the Super Mega Ultra Darkness Dracolich, he returns from the dead to telepathically alert you and your dragon of his weak point, thus saving the world with its information, and your dragon defeats the SMUDD. Whether the SMUDD is seen as literally being a planet has been hotly debated. In The Elder Scrolls backstory, the Greybeards, masters of the Thu'um, summoned The Chosen One who would restore the Empire and conquer the elves to High Hrothgar, their monastery on the Throat of the World. Wulfharth Ash-King, the legendary ancient King of the Nords, famous Shezarrine who had died and come back to life at least three times, and noted Elf-hater, Jumped at the Call and went to the Greybeards. Instead, Wulfharth is "blasted to ash" by the Greybeards who declare Hjalti of High Rock (a young Tiber Septim) to be the one instead. The Greybeards do leave him with a message though: "remember the color of betrayal." When Tiber Septim makes an Armistice with Morrowind, validating the rule of the Dunmeri Tribunal that Wulfharth hates so much, Wulfharth believes this to be the "betrayal" and leaves Septim. It turns out that this is not the case. Septim later contacts Wulfharth and agrees that the Tribunal must be destroyed. However, when Wulfharth arrives, he is ambushed by Zurin Arctus and Imperial soldiers. Arctus soul-traps Wulfharth within the Mantella, but not before Wulfharth kills Arctus with his dying breath. This was the betrayal the Greybeards spoke of. Forever Home has the Future Stone, which can show a person's potential future if it's placed on their head. If the vision has a blue tint, it means the vision won't come true and most people assume this means the subject doesn't have long to live. When Kina gets a blue-tinted vision of her and the party in Glarefrost, only for her to commit suicide before the party visits that city. However, she ends up rejoining with a different appearance and memories sometime after the party visits Glarefrost, showing that the blue tint doesn't always mean the subject will die in the near future. When Xero uses the stone to view Enda's future, he sees another vision with a blue tint, which when combined with his knowledge of a previous timeline, causes him to believe that Enda will die in the second Aquadome. She ends up surviving the Aquadome in the current timeline, making Xero believe she escaped her fate, only for the two to perform a Heroic Sacrifice in the ending. In God of War: Ghost of Sparta, the Greek Gods kidnapped Kratos's younger brother Deimos, due to the prophecy that the one who will destroy Olympus is the Marked Warrior, which Deimos had. After the events of the game resulting in Deimos's death, Kratos took the mark out of respect for his brother. No point guessing who was the one who ended up destroying Olympus. The opening narration of Guild Wars Nightfall states, "Night falls. The Time of the Five Gods is at an end." And sure enough, by the end of the campaign, you've destroyed the banished god Abaddon and set up Kormir to take his place alongside the Five True Gods, beginning the Time of the Six Gods. Jak and Daxter: The Precursor Legacy: May or may not have been intentional, but Samos states that the answer to the whole Precursor riddle rested on the shoulders of a young boy. This could obviously refer to Jak's important role in the events of the games, but as of Jak 3: Wastelander it may also refer to Daxter, now a Precursor, standing on Jak's shoulder for the majority of the adventures. The precursor oracle statues state that the dark light (which is taken to mean Dark eco) has twisted the fate of one of them, and the pure light (Light Eco?) would put it right again. By the end of the first game, it seemed to refer to Daxter, who had been changed by dark eco, and could be changed back by light eco. Then at the start of Jak II: Renegade, Jak is corrupted by dark eco. In Jak 3: Wastelander, this is restored by the precursors giving him light eco powers. The prophecy in the first game, which was more of a meaningful background detail than part of the plot, took on a completely different meaning in retrospect. King's Bounty: The Legend has a variant. Researchers have almost activated the Artifact of Doom, and discovered that it will only serve an owner who claims it by force out of rage, and who then wets it with his blood. The head researcher tells about this to the King's courier at length: the courier can't stand the blather but grabs the artifact, fumbles it, and in trying to catch it drops it corner-first on his hand. The jury is out on whether this is blatantly stupid or marvelous. The Fan Remake of King's Quest II has the Father place a curse on King Graham, which serves to explain the events of subsequent games; unfortunately for the villain, there's a bright side to each curse. "[...]From the first, your family shall feel the worst. Soon you shall see, they'll surely be, in most dire jeopardy" refers to how Prince Alexander is kidnapped as a baby...only to find his way home at age 18, defeating an evil dragon in the process. "[...]The spell to cause your heart to slow" refers to Graham falling deathly ill...but his life is saved by his daughter Rosella. Finally, "O'er Daventry your heirs shan't reign!" refers to how Alexander and Rosella fall in love with royalty from other lands and choose to stay there, which could hardly be considered a bad thing; as for Daventry itself, there's always Connor... In Knights of the Old Republic, one of the stories you can hear from Jolee Bindo is about a young Jedi who was told that his destiny would involve changing the galaxy. Of course, he believed that it made him immortal, and flouted about his 'destiny' to anybody who would listen. In the end, a warlord who had captured him finally grew sick of hearing about his so-called 'immortality', and threw him into a reactor intake port, killing him. However, the Jedi's body apparently damaged something important on the way down, as the ship's engines went into meltdown and exploded, killing the warlord and starting a large local power vacuum.Bindo: Changed the political course of the entire sector for centuries to come. I'd call that quite a destiny, wouldn't you? 

PC: I hate you, old man. In the for-now last installment of the Legacy of Kain game series, "Defiance", we learn that both the Ancients and the Hylden have prophecies about each race's individual messianic warrior destroying the other race's own champion. However, what they - and everybody since - didn't realize was that both warriors are one and the same person. The champion of the Ancients is supposed to save Nosgoth and restore the Vampire race to glory, while the Hylden champion is supposed to ruin Nosgoth and free the Hylden from their prison. By using the heart of darkness to revive Janos, Raziel provides the Hylden with the vessel they need for their General to possess Janos, allowing him to enact a plan that eventually leads to a time of great ruin for Nosgoth and frees the Hylden. But then, by allowing Kain to kill him and purifying his corruption, Raziel gives Kain the power to restore the pillars lead Nosgoth into a golden age. As for the "one champion destroys the other" part? Raziel willingly commits suicide to heal and arm Kain. For bonus points, he does so using the Reaver - his own time-displaced self! Also, it is prophesied that Raziel will kill Kain eventually. And he does. They didn't know that as the Scion of Balance, Kain can't die and he just comes back to life later. Raziel is prophesied to wield the Soul Reaver, except that his destiny predicts he'll be drawn into the sword and become its soul-devouring spectral half. So he can't go near the sword because it'll kill him, but due to a time paradox integral to that destiny, he wields the spectral version of the sword independent of the material version. As the dialogue goes:Janos: Raziel, you are ordained by prophecy to wield the Reaver. 

Raziel: *manifests the sword, earning a shocked gasp from Janos* And so I do... Though not quite as you had envisioned. From the end of Mega Man X3: "To save mankind, X must destroy Zero." A straight example in Mega Man X5: Zero and X indeed fight, but X wasn't able to destroy Zero (although he did die, by Sigma's hands), because they were the best of friends. The same prophecy was then averted much later, in the Mega Man Zero series. According to Inafune, X is originally the Big Bad of the first game, a Knight Templar exterminating Reploids for the sake of humanity, and Zero The Hero trying to save the remaining Reploids because they were wrongly accused of being "Mavericks". It was only because of Executive Meddling on the X series, that the true, "twisted" events of the prophecy never came to pass, replacing X with a clone. It should be pointed out that, in the Japanese version of X3, the ending states that, deep down, X (somehow) knows he and Zero are fated to fight, which does happen in X5 and thus it all works out, even with the Executive Meddling that changed Zero 1. In the story of Mortal Kombat 9, Raiden receives visions of things to come that are sent to him from himself in a Bad Future along with the words "He must win." He proceeds to interpret this as 1) Liu Kang winning the Mortal Kombat tournament (does nothing, as this is what happened anyway in the original timeline) 2) Kung Lao winning the Outworld tournament (just gets a Neck Snap from Shao Kahn, leading Liu Kang to go on a Roaring Rampage of Revenge and inadvertently causing the same conclusion). What he really was supposed to do was let Shao Kahn win, as doing so would violate the terms of Mortal Kombat and the Elder Gods would take direct action against him. He doesn't come to this conclusion until the eleventh hour, by which point nearly every Earthrealm warrior is dead and he tried to cross the Godzilla Threshold by seeking a truce with Quan Chi in exchange for his own soul. And it should also be noted that it only referred to Shao Kahn during the events of Mortal Kombat 3, as he did not declare Mortal Kombat in that game. Had he won during either MK1 or 2, the Elder Gods would have allowed him to absorb Earthrealm into Outworld as he intended and not acted because he wasn't breaking the rules. Which raises the question of why Future Raiden didn't just send those messages to himself in MK3 specifically... Odin Sphere: This is Lampshaded and, in a way, Deconstructed by the prophetic dragon Hindel. He explains that he no longer speaks with humans because they constantly misinterpret his words to mean something completely different. Even the doomsday prophecy has a twist. The prophecy states that only two people will survive Armageddon, but this does not include Pookas, allowing two more people to survive. Said prophecy also states that King Onyx's rampage will be stopped by the World Tree. When Armageddon comes, Onyx burns down Ringford forest and massacres the fairies, boasting that there is no World Tree to be found...until he finds out Queen Mercedes' true name: Yggdrasil, the World Tree from Norse Mythology. Yet another twist in the doomsday prophecy, combined with something outside of it. Though the actual prophecy states that Gallon will be killed by "the shadow of the lost master" (the lost master being the late Queen Odette,) Gallon also reveals another caveat; he can only be slain by Titanian royalty, and since Cornelius, the only surviving member of the Titanian royalty, has no real connection to Odette, Gallon is effectively invincible. Cue Oswald, wielder of power granted to him by Odette, taking him on anyway and having a Really Royalty Reveal as he successfully kills Gallon. Prince of Persia 2: The Shadow and the Flame: "He Who Would Steal the Flame Must Die!" Simply jumping into the Flame is Self-Immolation. You actually obtain the Flame for yourself by means of a Fission Mailed. In Quest for Glory II, Big Bad Ad Avis has a prophecy that he believes will allow him to release the demon Iblis, which involves using The Hero as a patsy then trapping him in the cave as "He Who Waits Behind". Shortly afterwards the Hero finds a ring which contains a Benevolent Genie, who helps save the day and reveals that Ad Avis had in incomplete, inaccurate reading of the prophecy; it was actually about how Iblis would be defeated, and the Genie had been tasked with "waiting behind" to aid the hero in that task. Ryse: Son of Rome has Player Character Marius Titus meet a captive Oracle after killing Nero's son Basilius, who tells him that Emperor Nero can only die by his own sword. Initially, Nero exploits this to get Marius to give him his dagger, claiming that Marius will offend the gods if he tries to kill Nero instead of letting the Emperor kill himself. As soon as he's armed, Nero runs off and stabs Marius in the back while he's distracted, but Marius then tackles Nero off a balcony overseeing a gigantic marble statue of Nero himself, with an upraised sword in one hand. Marius falls to the floor, and Nero lands on the sword and impales himself. The bees in The Secret World warn against falling prey to this; namely, they advise caution against dismissing every false prophecy about the end times, because an "end" is not necessarily instantaneous. Separately, Kirstin Geary tells Illuminati players that a prophecy foretold the exact time the Council of Venice would fall; the time has long since come and gone and the Council of Venice still exists, but the time noted in the prophecy coincides with when the Council began its decline into near-irrelevancy. Shadow Man's plot revolves around the Prophecy and its multiple twists. The Prophecy itself states that the Shadow Man will try to fight the Five during the day and fail, allowing Legion to collect the Dark Souls and bring about the Apocalypse; this prompts Michael (the titular Shadow Man) to twist the Prophecy, by getting the Dark Souls himself to get stronger, and by fighting the Five at night (via magical eclipse) so that he can actually defeat them. Unfortunately, there's a second twist: Legion himself wrote the Prophecy specifically to push the Shadow Man towards that path. The plan was to make the Shadow Man collect a lot of Dark Souls, only for Legion to defeat him and take many Souls in one quick swoop. Then there's a third twist: Mike, using part of the Dark Souls' power, manages to get strong enough to disable Legion; then dumps the Souls's full power into him, fulfilling the "And Legion took the Dark Souls unto him..." verse. This causes Legion to undergo a Phlebotinum Overload, which completely destroys both him and his Cathedral. In StarCraft II: Legacy of the Void, a prophecy states that the Xel'naga shall stand against Amon yet when Artanis finds the home of the Xel'naga, they've all been slaughtered by Amon. As it turns out, there's one left alive and he goes on to ascend Kerrigan into a Xel'naga, who stands against Amon. By that point, she's the only Xel'naga in existence except Amon. So indeed the Xel'naga stand against Amon; the prophecy just never stated whether that was singular or plural. In Strong Bad's Cool Game for Attractive People Episode 1: Homestar Ruiner, one of the Drive-Thru Whale's lines is the rather ominous-sounding "When the End Times come, we will all dance the Conga of the Apocalypse". This might be interpreted as a very oblique clue for the endgame, where getting everybody out of Strong Bad's house involves getting them to dance in a conga line. In fact, much (but definitely not all) of what the Whale says can be interpreted as a clue in the various episodes of SBCG4AP: In Strong Badia the Free, the Whale instructs you to "Get your lighter from the anvil, please." If Strong Bad allies with The Cheat (who has been compared to an anvil in some of the cartoons), the Cheat will give Strong Bad a lighter he can use to solve some puzzles later in the game. In Dangeresque 3: The Criminal Projective, one of the Whale's lines is "On a sunny day, don't forget to bling out your power tools." In the endgame, Dangeresque fights a robotic duplicate of Dangeresque Too on a space station orbiting the Sun, and has to defeat him by putting a "diamond-tipped diamond" on an industrial drill and tilting the space station so the drill rolls into the robot. In Super Paper Mario, it is said that the "Man in green" (Luigi) will determine whether the Chaos Heart is used to destroy the universe or not. Much to the glee of The Starscream, Dimentio, it doesn't say anything about whether the man in green has to consciously decide, nor anything about whether he has to be 100% himself. Subverted when the Luigi-Dimentio hybrid is defeated regardless of what destiny says, and the other characters outright state that his prophecy means nothing. Tales of the Abyss's Big Bad exploited the crap out of his local prophecy that the world would see a Chosen One by cloning him. Since the prophecy is strong enough that the odd deviation here or there won't throw it off-track, he intended to let the clone die when the original was supposed to, so that he could keep the true Chosen One around for his stronger hyperresonnance. However, what said Big Bad didn't realise was that the prophecy was also a secret message begging humanity to avoid destruction by rejecting and overturning it; which the protagonists are implied to use to their advantage to win the day. There's also a bizarre Prophecy Twist regarding said clone. Initially, the Score reads something like "The Chosen One will bring his people to the miner's city. There, the youth will turn power to calamity, destroying himself and the city." For most of the game, this is assumed to be Akzeriuth, so it seems to be a subverted prophecy since the Chosen One -both of them, actually- makes it out alive. Then, much later in the game, Luke leads ten thousand replicas, quite literally his 'people,' to the Tower of Rem, which is revealed to be built over a miner's city. At the tower, Luke sacrifices himself to destroy the miasma. He dies slowly, admittedly, but in a way the prophecy comes true. In Ultima VI, a gargoyle prophecy states that the only way to prevent of the destruction of their people is by "sacrifice of the False Prophet". Most gargoyles believe this means they must sacrifice the False Prophet (and boy, do they try!), but in the end the situation is resolved by the False Prophet sacrificing something else entirely. One of the more philosophical gargoyles even points out that the wording of the prophecy might mean one of three things: the False Prophet is sacrificed, the False Prophet performs a sacrifice on another person, or the False Prophet sacrifices a valuable possession. In Undertale, a prophecy states that "The Angel... The One Who Has Seen The Surface... They will return. And the underground will go empty." Not only could "the Angel" conceivably refer to three characters (Frisk, Asriel, or Chara), but both the game's most extreme endings fulfill it in different ways. In the True Pacifist ending, the underground goes empty because the barrier is broken and the monsters can leave. In the Genocide Ending, you empty the underground personally. Combined with You Can't Fight Fate in Um Jammer Lammy: In the original version of Stage 6 ("Vital Idol"), Lammy avoids getting hit and run by an out-of-control car so as not to end up in hell (as Chop Chop Master Onion has foretold in her dream). As she keeps running, she doesn't notice the Banana Peel that PJ Berri has left because she is in too much of a hurry, then slips on it, falls down, breaks her neck and dies, thus fulfilling Chop Chop Master Onion's dream prophecy. Weaponlord: The Big Bad learns that a "Weaponlord" will rise up and kill him. Rather than run, he decides to meet destiny head-on and organizes a tournament, figuring the Weaponlord would be whoever wins, and he can then face him in single combat. In his ending, he is elated that the prophecy was proven false... until he learns it wasn't meant for him, but rather his predecessor, an even worse monster he had killed to take over. In other words, the prophecy came true before the game even began. Wild ARMs: Million Memories does this via a vision Rudy has at the very start of the game. He learns that he will betray everyone and destroy the world, so he has to recover his memories before it's too late. However the vision is devoid of context so it appears he must recover his memories to avoid this outcome, especially when it turns out he has Laser Guided Amnesia. It turns out he has to recover his memories to undo the destruction via the Memory Maze and his ARM powers since the outcome is unavoidable due to the villain who puts him up to it being far stronger than he was in previous games.


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