Project Manger and UI/UX Programmer
I am the Project Manager and Operations Executive Drillbit Studios, which is currently working on This is Not a Drill ; A mobile game title that is an high energy endless jumper.
As the Project Manager, I own, maintain, and communicate title release schedule including marketing, social, and creative services needs. I support the team by running daily stand-ups, creating sprint burn downs, scheduling meetings, taking notes, and otherwise helping keep the team stay organized and on track. I track issues affecting partners and ensure they are resolved in a timely manner.
I am familiar with agile methodologies such as scrum. I have knowledge of software development process, project management, strong organizational skills and attention to detail with exceptional communications skills, both oral and written.
I am also UI/UX Programmer currently working at Drillbit Studios. I specialize in UI/UX programming, and game design programming.
As the UI/UX Programmer, I work closely with art and design leads to ensure that UI meets aesthetic and functional requirements, attend to every detail, especially with regard to compliance, layout, and design, optimize and fixing bugs in existing UI systems, contribute ideas toward all aspects of the game’s production and development, and writing robust, maintainable code.