Retro Rush
Retro Rush
Retro Rush is a low poly 3D racing game developed in Unity. As one of the Lead Artists and Concept Designers, I was responsible for shaping the game’s visual identity and world-building. My contributions included:
Designing stylized environments, vehicles, and UI elements that capture the essence of the retro universe.
Collaborating with the team to bring game assets to life, ensuring smooth integration into the 3D gameplay environment.