NVIDIA RTX Voice is a new plugin that leverages NVIDIA RTX GPUs and their AI capabilities to remove distracting background noise from your broadcasts, voice chats, and remote video conferencing meetings. This allows users to "go live" or join a meeting without having to worry about unwanted sounds like loud keyboard typing or other ambient noise in noisy environments. RTX Voice also suppresses background noise from players in loud environments, making incoming audio easier to understand.

RTX Voice creates a virtual device on your system, and it is this virtual device that we want to use in your voice chat apps to denoise background noise from chat only, and not from your general Windows audio (as it would denoise unwanted audio feeds, like YouTube videos, Spotify music, or game audio).


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A decade ago, spurred by a question for a fifth-grade science project, University of Washington physicist John Cramer devised an audio recreation of the Big Bang that started our universe nearly 14 billion years ago.

In 2001, Cramer wrote a science-based column for Analog Science Fiction & Fact magazine describing the likely sound of the Big Bang based on cosmic microwave background radiation observations taken from balloon experiments and satellites.

Featuring an orchestra, percussion, and synths, Stay Informed is an excellent choice for breaking news sound effects download. You could easily add this as the intro or background for a full news show, sports segment, or even a political review.

Give your background playlist a unique name and enter it in the Playlist Name field. Note that the background playlist name won't show in your published course. It's only visible in your project file.

Want to turn off background audio for your course without deleting an existing playlist? Go to the Insert tab on the Storyline ribbon and click the Audio drop-down arrow. Then hover over Background Audio and choose No Background Audio.

Let learners toggle background audio as they prefer. They can press Ctrl+Alt+A on their keyboard or turn background audio on or off via the accessibility controls, as shown below. In the Controls area of the player properties window, mark the Accessibility controls box.

Background audio is exclusive to the modern player style in Storyline 360 as of April 2023. Project files with a background playlist won't open in Storyline 3 or earlier versions of Storyline 360. To restore compatibility, delete the background playlist.

I extract audio clips from a video file for speech recognition. These videos come from mobile/other handmade devices and hence contain a lot of noise. I want to reduce the background noise of the audio so that the speech that I relay to my speech recognition engine is clear. I am using ffmpeg to do all of this stuff, but am stuck at the noise reduction phase.

If you are looking to isolate audible speech try combining a lowpass filter with a high pass filter. For usable audio I have noticed that filtering out 200hz and below then filter out 3000hz and above does a pretty good job of keeping usable voice audio.

Either of these should be much better than highpass / lowpass, unless your only noise is a 60Hz hum or something. (Human speech can still sound ok in a pretty narrow bandpass, but there are much better ways to clean up a broadband noise background hiss.)

ffmpeg doesn't have any decent audio filters for noise-reduction built in. Audacity has a fairly effective NR filter, but it's designed to be used with 2-pass operation with a sample of just the noise, and then the input.

Porting that filter to ffmpeg would be a bit awkward. Maybe implementing it as a filter with 2 inputs, instead of a 2-pass filter, would work best. Since it only needs a few seconds to get a noise profile, it's not like it has to read through the whole file. And you SHOULDN'T feed it the whole audio stream as a noise sample, anyway. It needs to see a sample of JUST noise to set thresholds for each FFT bin.

Beyond making audio messages less disruptive, Sympaphonic Ads aim to help brands run their campaigns more efficiently since the underlying artificial intelligence automatically tweaks the content. Pilot campaigns have trimmed production time up to 95% compared with traditional audio ad tactics, according to AdsWizz Senior Vice President of Global Demand Pierre Naggar.

Sympaphonic Ads are now available in beta to agencies and trading desks that use AdsWizz's AudioMatic demand-side platform and publisher partners on the AudioServe Campaign Manager. More ad tech companies and ad platforms are investing in audio tools that can dynamically adjust messages to account for listener needs. Amazon last month acquired the podcast distribution and monetization platform Art19, which developed a WarpFeed tool that tracks whether listeners are downloading an older episode of a podcast and inserts up-to-date messaging .

Good news! I'm happy to share that we just released Storyline 360 (Build 3.81.31200.0), which includes a feature to control the background audio for each slide using triggers to play, pause, or stop the playlist.

What's the fix for adjusting the volume of background audio? I have it checked to lower background audio when slide audio plays, but after the first slide, the volume goes back up, making it harder to hear the narration for the slide.

Thanks for reaching out! I understand that you are not seeing the `Lower background audio when slide audio plays` option working correctly. I created a quick demo project (located here) and when viewing on Windows Chrome, the background audio lowers when the audio clips play on the 2nd and 3rd slides. Does that work for you too?

So the background audio will reduce during the narration audio. However, the volume goes up during the transition of the slides. I think the yo-yo of volume is distracting and would rather it stay at the same volume the entire time.

So so pleased that the background sound option is finally available. My question is, I've got an attached video in two slides and when I play the video the background sound volume doesn't lower and it all gets messy. Any idea how I can fix that?

Thank you for submitting your project file. I've shared it with the team and we plan to review this scenario where the audio doesn't go all the way to the end of the timeline on your first slide, and then begins .5s in on the second slide.

Hm, were the videos inserted from disk or are they embedded (website videos)? Please note there is a limitation where the `Pause background audio when video content on a slide plays option` does not apply to website videos.


If the videos were inserted from disk, would you be willing to attach your .story file here for troubleshooting?

It is a web object, yes. Had to download a hard file to make it work but thanks for getting back. Another question, how do we adjust the background audio volume as I will also be adding some voice over to the slides and I need them to be clear but still to keep a little background noise. :)

Hi, I understand the background audio volume lowers when there is other audio on the slide, but is there a way to lower it from the start for the entire project. We'd like to have a low volume background audio throughout, but our seems to play full volume (very loud). We've tried lowering the audio track in audacity, but when imported back, it's still super loud. We've had a similar issue in the past where we had to change the audio compression from Automatic to None, and that fixed it, but in the Background Audio case, we can't get this option, because the track can't be selected in the timeline.


Do you have any clues towards resolution of this issue? 

Thank you very much!

Regarding adjusting the background audio volume when your voice over plays: does setting the `Lower background audio when slide audio plays` checkbox and modifying the % there address your use case? It defaults to 50% of slide audio volume but can be decreased/increased as needed.

Hi, this is wonderful news! I have a question about the option for lowering the audio while the narration is playing. The 50% default was a little too low, so I was wondering if the percentage is to lower the volume by 50% or does that represent the total volume? For example, if I wanted to lower the background music by 30%, would I adjust the background audio settings to 30% or set it to 70%, which would indicate that the background music is at 70% of the total volume?

Hi. When using the new background audio feature the sounds plays on the preview and the review 360, however, when publishing the project as a video the audio does not play. Any ideas on what might be the issue?

The Content Library has templates for use in Storyline/Studio, access to characters (illustrated and photographic), and a ton of images, icons, and videos. We don't have audio files in there yet, but it has already been logged as a feature request!

With regards to the issue you observed where the audio volume can go up and down sometimes when an image fades in: would you be willing to share a sample project or slide here for troubleshooting purposes?

Second: It would be nice if there was an option to pause the background playlist when the course is manually paused (by using the "Pause" player control). Currently, the course/timeline pauses, but the background playlist continues to broadcast. This isn't a dealbreaker, but for those reviewing the course, it could be inconvenient (perhaps even a bit annoying) to pause the course to discuss, take notes, leave Review comments, etc., but have to continue hearing the audio from the playlist.

Thanks for checking out the Background Audio feature, and it's great to hear how timely this was!


We currently don't tie the course play/pause button to the background audio, but would one of the following player keyboard shortcuts perhaps help in this situation for course reviewers?



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