From Heuristics to Guarantees:
Bandit and RL Blueprint for Reliable Agentic-AI
NeurIPS'26 - Dec 9, Sydney
Aadirupa Saha, Arun Verma, Djallel Bouneffouf
From Heuristics to Guarantees:
Bandit and RL Blueprint for Reliable Agentic-AI
NeurIPS'26 - Dec 9, Sydney
Aadirupa Saha, Arun Verma, Djallel Bouneffouf
TUTORIAL OVERVIEW
From customer support agents to coding copilots, agentic AI systems must make decisions under uncertainty while relying on noisy, delayed, and expensive feedback, precisely the settings for which decades of research in bandits and reinforcement learning (RL) have developed principled methods. Yet many of these decisions are still driven by ad hoc heuristics rather than principled methods. This tutorial presents a unified view of agentic AI through the lens of sequential decision-making. We show that five core challenges, Model Selection, Self-Improvement, Adaptation and Personalization, Orchestration, and Alignment with Human Feedback, share a common formal structure. For each challenge, we provide an explicit bandit or RL formulation, together with the corresponding algorithmic toolbox and theoretical foundations. By bridging bandit and RL theory with modern agentic AI, our goal is to promote principled, reliable, and scalable solutions for the next generation of intelligent systems.
Schedule
(45m)
Part-I: Welcome and Gentle Introduction to Key Techniques (45m)
- Motivation (5m)
- Setting & Primer (12m),
- Model Selection (14m),
- Self-Improvement (14m).
[Speaker: Aadirupa Saha]
Part-II: Main Technical Content (45m)
- Adaptation and Personalization (14m)
- Orchestration & Multi-Agent Coordination (14m)
- Alignment with Human Feedback (12m)
- Conclusion & Open Problems (5m)
[Speaker: Arun Verma]
Part-III: Hands-On Demo (20 mins)
[Speaker: Djallel Bouneffouf]
Part-IV: Questions & Answers (10 mins)
Part-V: Panel: Principled vs. Heuristic Agentic AI: Can Principled Approaches Outperform Heuristics for Reliable AI Agents? (30 mins)
[Panel: Akshay Krishnamurthy, Branislav Kveton, John Langford, Lihong Li, Paul Liang, Armando Solar-Lezama]
[Moderator: Aadirupa Saha]
(*all times are in the local conference timezone)
Tutorial Content
Motivation: Sequential Decision-Making in Agentic AI
Everyday agents: customer support, travel planning, coding copilots
Why heuristics fall short: noisy, delayed, expensive feedback
The LLM–Bandit/RL convergence
Formalism Primer
Multi-armed, Contextual, and Dueling Bandits
MDPs and POMDPs
Regret, Sample Complexity, and Safe Exploration
Tool and Model Selection
Routing as a Contextual Bandit (quality–cost trade-off)
Bandits with Knapsacks under Budget Constraints
Dueling Bandits under Pairwise Quality Judgments
Systems: RouteLLM, FrugalGPT
Self-Improvement
Best-Arm Identification over Prompts and Configurations
Label-Free Dueling Bandits with LLM Judges
Prompt Revision as an MDP
Systems: OPRO, ProTeGi, TRIPLE
Adaptation and Personalization
Contextual Bandits over User/Session Features
Dueling Bandits under Relative Preferences
Off-Policy Evaluation for Safe Personalization
The Non-Myopic MDP View of Evolving User Models
Orchestration and Multi-Agent Coordination
Step-Level Contextual Bandits
MDPs and POMDPs under Sparse, Terminal Rewards
Credit Assignment Across Long Horizons
MCTS/UCT, Policy Gradient, and Actor-Critic
Systems: AFlow, ToolOrchestra, MASPOB
Human Preference Feedback and Alignment
Contextual Dueling Bandits under Bradley–Terry Models
Conservative, Constrained, and Nash Variants
KL-Regularized RLHF with PPO
DPO as Reparameterized Supervised Learning
Nash Preference Games and Multiplayer Optimization
Hands-on Demos & Open Problems
Model Routing as a Contextual Bandit
Prompt Optimization as Best-Arm Identification
RLHF/DPO under Bradley–Terry-Luce (BTL) Preferences
Open Problems: Safe Exploration, Credit Assignment, Personalization at Scale
Panel Discussion: Principled vs. Heuristic Agentic AI: Can Principled Approaches Outperform Heuristics for Reliable AI Agents?
Target Audience (Prerequisites)
The tutorial is meant to be accessible to the entire machine learning community, and especially useful for bandits and reinforcement learning researchers.
Prerequisites: A basic knowledge of probability theory, and linear algebra should be enough. Familiarity with standard concentration inequalities, state of the art multi-armed bandits (MAB) algorithms would be helpful (only to understand the algorithm technicalities), but not necessary and as mentioned, we will cover the basics of classical MAB techniques in the beginning of the talk. The tutorial will be self-contained with all the basic definitions.
Most of the target audiences are likely to be Machine Learning oriented, cutting across grad students, postdocs, or faculties. Overall, any first year grad student is expected to be comfortable. The tutorial intends to provide enough exposure to the audience to built a basic understanding of bandit-problems, the need of its preference counterpart, existing results, and exciting scopes of open challenges.
Some References
Surveys and Foundational Reading
LLM and Bandit/RL connections: A Component-Based Survey of Interactions between LLMs and Multi-Armed Bandits
Dueling and preference-based learning: Advancements in Dueling Bandits, Preference-Based Online Learning with Dueling Bandits, A Survey of Preference-Based RL Methods
Contextual bandits: LinUCB, generalized linear contextual bandits, improved linear stochastic bandits
Thompson sampling (Agrawal and Goyal, 2012) and bandits with knapsacks (Badanidiyuru et al., 2018)
Best-arm identification: Almost Optimal Exploration, lil' UCB
RLHF and alignment foundations: Deep RL from Human Preferences, InstructGPT, DPO, Nash Learning from Human Feedback
Agentic Systems and Benchmarks
Routers: RouteLLM, FrugalGPT, PILOT, Hybrid LLM, AutoMix
Prompt optimizers: APE, OPRO, ProTeGi, TRIPLE, INSTINCT, APOHF
Orchestration: AFlow, ToolOrchestra, MASPOB
Common Benchmarks: τ-bench, TravelPlanner, SWE-bench, WebArena, AgentBench, GAIA
Adaptation and Personalization
Learning user models online: FSPO, T-POP, contextual-bandit user profiles for RAG
Eliciting preferences efficiently: Batch Active Preference-Based Learning, Dueling Bandits with Adversarial Sleeping
Game-theoretic alignment: Multiplayer Nash Preference Optimization
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