Mirrorfly is the one-stop destination for getting high performing Video chat SDK as well as API solutions. Every app comes with seamless interoperability on cross-platforms this allows you to get enhanced user chat experience. However, it completely support to improve employee productivity as well as time efficiency with the webRTC video call SDK. Voice call sdk solution collaborated in real-time conversation that perfectly works on mobile as well as desktop applications.

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I would you recommend a new chat plugin ImbaChat. It has function of live chat between users and group chat. Now, the Basic tariff plan is free. It includes all these features + online chat support feature.

we from  -chat.com just wanted to let you know that we have been working really hard for the last 2 years to lift our messenger to the next level and thats why I would like to introduce our latest version of the POD-CHAT Messenger

A malicious person simply resends (copies) a valid message with the same values (same maker, id, content and signature) to the same or a different chat. This message will still be valid. A classic example would be:

Have you looked into interoperability with SolidOS and Liqid chat? Is their data structure and business logic compatible with POD-CHAT? If not (perhaps because of the difference mentioned above), have you had any discussions about the interoperable future of solid chats with the folks of the other projects?

How awesome would it be if ebay had a chat messenger similar to facebook marketplace (which incidentally is slowing creeping up on ebays radar as serious competition). FB keeps the message related to the listing, so you always know which listing they are contacting you about.

I'm building an admin interface for an existing React app, and now I need to find a way to add a chat to it. This chat will work for one-to-one conversations between admins and users. The users will communicate through the one built on the existing app, but the admins need to see the messages and answer them from the Retool interface.

I started to build this chat with plain JavaScript in a custom component which shows the messages, and a form component to send new ones. The most basic stuff is working, but it's not being synced in real time (the query is just running periodically), and there are still some things to implement (i.e. attaching and displaying images, emoji support, aesthetics).

Hi @alicem! A chat integration like this is still not natively supported at the moment, and we currently still don't support realtime updates. Depending on how customizable or external facing you you'd like this to be, we have a comment component that lets you exchange notes between users in an app, but no support for a chat at the moment. In the last sent photo, it seems like there's a text input component with some buttons, and the top-chart portion is a custom component.

So i've installed the facebook customer chat messenger plugin on my website and it works fine, but i need to align it to the left of the website and if possible also change the size of the button (it's huge).

i've tried just using CSS to align the container div but then the chat window will stay on the right side of the website... Is there some sort of attribute or option to set the thing to go to the left side instead? Surely this is something lots of other people have needed to do

For server-side rendering, if you are using Next.js, you can use its built-in server-side rendering capabilities to ensure that the chat box and its associated CSS styles are fully loaded and rendered before the page is served to the user

Facebook chat and messages allow you to communicate privately with your friends on Facebook. Unlike the other things you share on Facebook, such as status updates or photos, chats and messages will not be shared with all of your friends or posted on your Timeline.

You can also send messages to Facebook friends via the Messages menu. This can be an easier way to find people if they're offline or if you're having trouble finding them in the chat box.


The Messenger is where you'll read all of your private communication on Facebook, including your chat conversation history. Whenever you receive a new message or chat, it will appear in the Messenger. From here, it's easy to read, manage, and delete your chats.

Instant messaging (IM) technology is a type of online chat allowing immediate transmission of messages over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and triggers a transmission to the recipient(s), who are all connected on a common network.[1] It differs from email in that conversations over instant messaging happen in real-time (hence "instant"). Most modern IM applications (sometimes called "social messengers", "messaging apps", "chat apps" or "chat clients") use push technology and also add other features such as emojis (or graphical smileys), file transfer, chatbots, voice over IP, or video chat capabilities.

Instant messaging was pioneered in the early Internet era; the IRC protocol was the earliest to achieve wide adoption.[2] Later in the 1990s, ICQ was among the first closed and commercialized instant messengers, and several rival services appeared afterwards as it became a popular use of the Internet.[3] Beginning with its first introduction in 2005, BlackBerry Messenger, which initially had been available only on BlackBerry smartphones, soon became one of the most popular mobile instant messaging apps worldwide. BBM was for instance the most used mobile messaging app in the United Kingdom[4] and Indonesia.[5] Instant messaging remains very popular today; IM apps are the most widely used smartphone apps: in 2018 there were over 50 million Signal users, 980 million monthly active users of WeChat and 1.3 billion monthly users of WhatsApp Messenger.

Instant messaging is a set of communication technologies used for text-based communication between two (private messaging) or more (chat room) participants over the Internet or other types of networks (see also LAN messenger).[6] IM chats happen in real-time. Online chat and instant messaging differ from other technologies such as email due to the perceived quasi-synchrony of the communications by the users, although some systems allow users to send offline messages that the other user receives when logging in.[7]

Non-IM types of chat include multicast transmission, usually referred to as "chat rooms", where participants might be anonymous or might be previously known to each other (for example collaborators on a project that is using chat to facilitate communication).

Modern IM services generally provide their own client, either a separately installed piece of software, or a browser-based client. They are normally centralised networks run by the servers of the platform's operators, unlike peer-to-peer protocols like XMPP. These usually only work within the same IM network, although some allow limited function with other services. Third party client software applications exist that will connect with most of the major IM services. There is the class of instant messengers that uses the serverless model, which doesn't require servers, and the IM network consists only of clients. There are several serverless messengers: RetroShare, Tox, Bitmessage, Ricochet, Ring.

Some examples of popular IM services today include Signal, Telegram, WhatsApp Messenger, WeChat, QQ Messenger, Viber, Line, and Snapchat.[citation needed] The popularity of certain apps greatly differ between different countries. Certain apps have emphasis on certain uses - for example Skype focuses on video calling, Slack focuses on messaging and file sharing for work teams, and Snapchat focuses on image messages. Some social networking services offer messaging services as a component of their overall platform, such as Facebook's Facebook Messenger, who also own WhatsApp. Others have a direct messaging function as an additional adjunct component of their social networking platforms, like Instagram, Reddit, Tumblr, TikTok, Clubhouse and Twitter, either directly or through chat rooms.

Private chat allows private conversation with another person or a group. The privacy aspect can also be enhanced in a number of ways such as end to end encryption by default like Signal. Or some applications have a timer feature, like Snapchat, where messages, conversations or files such as photos are automatically deleted from the users phone once the time limit is reached. Public and group chat features allow users to communicate with multiple people at a time.

Some IM applications include in-app games for entertainment. Yahoo! Messenger for example introduced these where users could play a game and viewed by friends in real-time.[13] The Messenger application has a built in option to play computer games with people in a chat, including games like Tetris and Blackjack.

Though a relatively new feature, peer-to-peer payments are available on major messaging platforms. This functionality allows individuals to use one application for both communication and financial tasks. The lack of a service fee also makes messaging apps advantageous to financial applications. Major platforms such as Facebook messenger and WeChat already offer a payment feature, and this functionality is likely to become a standard amongst IM apps competing in the market.

Parallel to instant messaging were early online chat facilities, the earliest of which was Talkomatic (1973) on the PLATO system, which allowed 5 people to chat simultaneously on a 512 x 512 plasma display (5 lines of text + 1 status line per person). During the bulletin board system (BBS) phenomenon that peaked during the 1980s, some systems incorporated chat features which were similar to instant messaging; Freelancin' Roundtable was one prime example. The first[17] such general-availability commercial online chat service (as opposed to PLATO, which was educational) was the CompuServe CB Simulator in 1980,[18] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. 0852c4b9a8

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