This 4-person relay team (must have 4) will be geared for speed and accuracy. The students will be seated in order in a row. The competition has 10 rounds of 5 minutes each. They will receive problems in the following order.
Seat 1: Geometry/Algebra Seat 2: Algebra II
Seat 3: Trigonometry/Precalculus Seat 4: Calculus
Seat 1 will solve for variable A, pass the solution back to Seat 2, who inserts the solution for A into his problem and solves for variable B. Seat 2 passes his result to Seat 3, who inserts the B value into his problem and solves for C. Seat 3 passes his result to Seat 4 who inserts the C value into his problem and solves for D. Students may not talk but may return an answer to the previous seat if they believe the value is wrong and want it to be checked. When the person in Seat 4 gets a final value, the answer sheet is submitted for scoring. There will be no final round. As with Hustle, the team can include no more than two students from any of the three ciphering divisions.