I was following Dani's tutorial on parallax, everything worked fine with that until I tried to make the clouds slowly move right. Whenever I'm trying to move them they either don't move or go flying into the distance. So how would I combine this moving right line with a parallax line? Any help is great, Thanks!

I work with view management. Every enscape scene has its own visual setting, so normally these clouds shouldn't move when returning to the scene, since their location is determened with the Sky: Clouds setting.


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I did repeating terrain script before. If you only change the terrain for clouds it would work just fine i believe. I have 3 terrains with size 500f which always append themselves in front of each other.

And If you want the clouds to move with camera/player child the clouds to camera and restrict rotation in editor.

The atmosphere is the layer above ground that includes the sky and the clouds. The sky we see is full of gases that are mostly invisible to us. These gases make up the atmosphere, and can have different temperatures across the planet. When two areas of the sky are different temperatures, the air moves from the hotter area to the cooler area. This causes the wind! The warm air rushes in to heat up the cooler air, and this is why we get winds in our weather. 

The wind can be so strong that it carries the clouds with them. Clouds are made up of water vapour, which may later fall to the ground as rain, hail or snow. The higher up you go in the sky, the faster the clouds move. This is because the wind is faster at higher heights above the surface.


We sometimes get clouds that can travel huge distances, and cross the oceans. These clouds are following a particularly strong wind, called the jet stream. Jet streams travel from warm parts of the world to colder parts, bring warm air with them that can rise temperatures. This movement of air can sometimes bring warm weather to the UK, when the winds are travelling in the right direction.

Small white cumulus clouds (fair weather) clouds do not have much water in them, so there is not much to stop sunlight from passing through them and making them look white. Dark grey rain clouds have lots of water in them and block or absorb the sunlight that falls on them. They also tend to cover the sky, so there is very little chance for sunlight to be reflected off the sides of them.

Clouds move because the wind is carrying the parcel of cloudy air along. Wind occurs at all levels of the atmosphere from the ground up to higher than a jumbo jet can fly. Sometimes there can be no wind on the ground, but cirrus clouds very high up can be seen moving because of the wind where they are. Some clouds, like the lenticular clouds that form over hills, are stationary even when the wind is strong. (Actually we get fooled into thinking nothing is moving. The droplets in the cloud are moving fast with the wind, but new cloud drops are always forming in the same place where the air is pushed up near the hill, so the front of the cloud appears stationary. At the back of the cloud where the air comes down again away from the hill, the drops are evaporating back to vapour, so the back of the cloud seems to be stationary too.)

It looks odd with vanilla settings even in CoC. Anomaly uses the same weather system from CoC with some slight changes (AtmosFear 3 mod). I can understand the devs not bothering with it and just removing the option after upgrading all CoC assets.

Pannus,[1] or scud clouds,[2] is a type of fractus cloud at low height above ground, detached, and of irregular form, found beneath nimbostratus, cumulonimbus, altostratus and cumulus clouds. These clouds are often ragged or wispy in appearance. When caught in the outflow (downdraft) beneath a thunderstorm, scud clouds will often move faster than the storm clouds themselves. If the parent cloud that scud clouds pair with were to suddenly dissipate, the pannus cloud accessory would not be able to be told apart from a fractus cloud formation.

Pannus clouds are formed as the warmer (and often more moist) updraft of a thunderstorm lifts the relatively warm air near the surface. These clouds condense as the warm, moist air saturates through ascent and is pushed outward from the storm. Scud clouds are very commonly found on the leading edge of a storm front. In this area of a storm, scud are commonly associated with shelf clouds.[2]

Pannus clouds may also form when an updraft ingests precipitation-cooled air from the downdraft. Scud forming in this region of the storm, if moving laterally, will tend to move inward towards the dominant updraft. Rising scud may condense and organize into a wall cloud.[2] The key to differentiating between a scud cloud, wall cloud, or funnel cloud is to find signs of rotation or to determine if they are attached to the base of the thunderstorm.

Pannus clouds can often be mistaken for a developing tornado, landspout, or waterspout. The difference is determinable by observing the presence or absence of rotation (not just movement) of the scud clouds. If rotation is present, then a tornado, landspout, or waterspout is possible, and the more intense the rotation, the more likely.

And then, just as quickly as the image was revealed, the clouds shift and the image is no longer there: no longer crisp and certain as it once was. Sometimes the clouds in the sky change into a new image, while other times, they remain just that, clouds.

Wind is the horizontal movement of air, transporting energy transferred from the earth's surface as sensible and latent heat. Sensible heat is transferred by the processes of conduction and convection. Conduction transfers energy within a substance, and convection transfers energy through the vertical movement of the heated substance. Latent heat is the transfer of energy by transforming the substance itself. As you recall, water has the ability to exist as liquid, gas or solid. The transformation from liquid to gas is called evaporation; the reverse process, from gas to liquid, is called condensation; from liquid to solid is known as solidification (freezing); and from solid to liquid, fusion (melting). Water can also be transformed directly from solid to gas (sublimation), or the reverse, through a process called deposition. We will see these various processes in the formation of clouds.

 Clouds are formed when air contains as much water vapor (gas) as it can hold. This is called the saturation point, and it can be reached in two ways. First, moisture accumulates until it reaches the maximum amount the volume of air can hold. The other method reduces the temperature of the moisture filled air, which in turn lowers the amount of moisture it can contain. Saturation, therefore, is reached through evaporation and condensation, respectively. When saturation occurs, moisture becomes visible water droplets in the form of fog and clouds.

It should be noted that condensation by itself does not cause precipitation (rain, snow, sleet, hail). The moisture in clouds must become heavy enough to succumb to gravity and return to earth's surface. This occurs through two processes. In cold clouds ice crystals and water droplets exist side by side. Due to an imbalance of water vapor pressure, the water droplets transfer to the ice crystals. The crystals eventually grow heavy enough to fall to earth. In the second process, water droplets in warm clouds collide and change their electric charge. Droplets of unlike charge attract one another and merge, thereby growing until they have sufficient weight to fall.

There is no difference between fog and clouds other than altitude. Fog is defined as a visible moisture that begins at a height lower than 50 feet. If the visible moisture begins at or above 50 feet, it is called a cloud. Two common types of fog are called radiation fog and advection fog. Radiation fog forms during the night as the earth's surface cools and the air immediately above it cools in turn by conduction. If the air is moist enough, the cooling causes it to reach saturation and visible water droplets form. We often call this type of fog ground fog because it lies so close to the surface. Advection fog forms when warm moist air moves over a colder surface (advection means to move horizontally). A perfect example is on the west coast of continents. Prevailing westerly winds move moist air from over a warm ocean area to over the colder waters off the coast. Fog forms and is carried by the westerly over the land.

On Planet Earth, naturally occurring clouds are composed primarily of water in its liquid or solid state. (On other planets, clouds may form from other compounds such as the sulphuric acid clouds on Venus.) Thus, we begin our recipe by collecting a sufficient quantity of water in the vapor state that we will soon transform into the liquid or solid states. The water vapor content of the atmosphere varies from near zero to about 4 percent, depending on the moisture on the surface beneath and the air temperature.

Next, we need some dust. Not a large amount nor large particles and not all dusts will do. Without "dirty air" there would likely be no clouds at all or only high altitude ice clouds. Even the "cleanest" air found on Earth contains about 1000 dust particles per cubic meter of air. Dust is needed for condensation nuclei, sites on which water vapor may condense or deposit as a liquid or solid. Certain types and shapes of dust and salt particles, such as sea salts and clay, make the best condensation nuclei.

With proper quantities of water vapor and dust in an air parcel, the next step is for the air parcel mass to be cooled to a temperature at which cloud droplets or ice crystals can form. And, voila, we have clouds.

This simple recipe is a lot like cooking chicken -- you take a chicken and some spices, apply heat and after a time you have a cooked chicken. But just as there are many ways to cook chicken, there are many different ways to form clouds. e24fc04721

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