In The Getaway, players are reckless bank robbers trying to steal the most money and jewels. This is a “supposed-to-follow” trick-taking game with bluffing, and if players feel you could play on suit, they can call your bluff.
1. Play to a bank already played on the table.
2. If you can’t follow, start a new “heist” by playing a different bank card.
3. Or if you don’t want to follow, you can bluff and play to a different bank. Watch out – if other players think you could follow, they may challenge your play, or you may get away with it.
4. Highest card wins the trick. The winner of each heist gets the top points card from that bank.
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Reach out to Mitch Wallace if you're interested in publishing this game!
mitchwgames(at)gmail.com