I started this project with lots of revisions of plastic puzzle cubes, working to get the tolerance just right so they would hold together but not get stuck. I don't have pictures of these plastic cubes, but I think they were a great way for me to get to know the printers in our labs, and how different printers could influence what the build in tolerance needed to be for certain parts.
After getting my puzzle cube dialed in with plastic filaments, I decided it would be cool to see how the tolerances compared to those of the metal printer, using the same STL files for both prints. The reason I was so curious is because the parts printed by the Desktop Metal Studio System have to go through a post print sintering process, which shrinks the parts by approximately 20%. I wanted to see how this post processing affected accuracy and precision.