By default, the coastlines for versions 1.18 and above don't match up perfectly. This is not a bug, but rather because the map shows the underlying biomes instead of the exact terrain. Near coasts, ocean and river biomes often have land, while land biomes can be underwater.

For some features like fossils, ruined portals and trail ruins the app currently only points to the center of the chunk they're generated in. Since those structures are small, often buried, and can be offset 10-20 blocks from the chunk center, you might have to do some searching/digging to find them.


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The y coordinate isn't shown for every feature. For structures that always generate on the surface or seafloor, this shouldn't be an issue. In other cases, like mineshafts, strongholds and nether fortresses, the structures can easily be found by searching at different heights at the given x/z coordinates.

For technical reasons, you need to know the seed of your world to use Seed Map, unless, of course, you want to find a seed for a new world. If you're playing SSP, the app is able to fetch the seed from your savegame. Alternatively, you can use the /seed command ingame. In SMP, you can use the same command if you have sufficient rights. Otherwise, however, you're dependent on the server owner, who started the world and has access to the savegame and config files.

This app uses some relatively new web technologies. As a result, some features may be disabled for older browsers. I recommend using the latest version of a major browser such as Chrome, Firefox, Edge or Safari.

The first thing you should do is select a seed and version. You can either type it in manually, or you can load it from your savegame. The latter can be done by clicking on "Load from Save..." and selecting your level.dat, or by drag&dropping the level.dat file into your browser window. Level.dat is a small file located in the folder of every Minecraft savegame. You can find the savegames in the saves folder of your Minecraft installation. On Windows you can use %appdata%\.minecraft\saves to get to that folder.

Below the seed and version, you can also choose the Minecraft dimension that you want to view (Overworld, Nether or End). This, and the version you use, will affect which features can be enabled. To toggle certain features, click on the icons in the features box just above the map.

Note that some features will only show if you zoomed in enough. This is to keep the app fast and to not flood it with icons. The app will show a warning and all affected features will be highlighted once that happens.

I noticed some odd dependencies - dependencies that don't seem to be needed for the modern launcher. In particular, the java-runtime one - I edited PKGBUILD on my machine to remove java-runtime, with no ill effect.

Yeah, maybe that's fine, now that I'm not really using Bluetooth audio, one thing PulseAudio doesn't really do properly. PulseAudio just has SBC, and all other codecs are pending a potential future release of GStreamer that may or may not come in the next decade.

@kode54 Or maybe just ditch that shit and switch to PulseAudio. Some time ago, audio on Linux was a nightmare. Then PulseAudio came and fixed it. Everything was working fine until someone decided a working system needed fixing. Now Pipewire is here to bring the nightmare back.

The annoying workaround is to use the graph in something like Carla, qpwgraph, or Helvum, to connect the OpenAL sound source to your sound output device. Or your output graph, if you're using EasyEffects.

There is no sound ingame (worlds and menus are silent) on any minecraft version. I'm using pipewire. All other multimedia works fine (playing music, videos etc). Have anyone encountered something like this before with this launcher?

@Jackleson The system's keychain aka. "OS level password manager" is used to securely store your session keys and is normally unlocked when you login to your computer. The launcher uses it on all systems, including GNOME/MATE, macOS and Windows, and so do all modern web browsers.

bryiewes,Yeah I figured out that it was a Manjaro issue, but now it simply will not install now since it leaves bad config or something behind. Manjaro just randomly over complicates the user experience and not because it is hard to understand just that nobody asked for that particular interaction. KDE Wallet is just badly introduced to the user. 90% of folks don't expect an OS level password manager to just shove itself into how they normally interact with a computer. worse its broken anyway. besides asking "why the fuck did it show up when i am literally just installing minecraft" it errors out when you select any option. 152ee80cbc

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