Microsoft GS Wavetable Synth is the MIDI Synth that is bundled with Windows releases. It is licensed by Roland and based on the first release version of Virtual Sound Canvas, at the time a commercial product. It contains its SC-55-based sound set which, while more compact and downsampled, was considered to be high quality at the time. Though its limitations have caused it to age poorly, it is still used as a standard for MIDI composers. For playback, some better alternatives do exist now, such as Coolsoft VirtualMIDISynth and BASSMIDI; in fact, despite some differences, the sound set plays better in these synths.

If you have nothing selected in preferences/midi/devices/ output. The TTS-1 will automatically open with Cakewalk when you double click an Midi file. TTS-1 is a GM synth so plays all GM files no problem. It is 10 x the sound quality of the MS wavetable. 

I only use it to preview download midi files. If I like file I replace the instruments with better stuff.


Microsoft Gs Wavetable Synth Download


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-- in 99% of cases, people are looking to "disable" the MS GM synth as it has had a lot of issues and none have been given attention... not sure why you "lost it" from an update, but there are numerous OS updates happening and its possible one of those recent ones (e.g. i've had 6 updates in 2 weeks now) which could have disabled it (esp Edge updates are notorious for screwing things up lately)

@John Vere sorry, I still don't see the answer to the question "what to do if one *does* have outputs selected? I mean, besides deselect them all and open the file", as I asked? I really have looked through/am reading the closed captioning as well now to your video, and I'm not seeing how to get around the problem that of wanting to just open a midi file (CWP or otherwise) and have it just play MIDI without doing as @57Gregy mentions and, similarly, without me reassigning MIDI outputs to one of my synths (hardware or soft) and, of course, WITHOUT me having to disable all my MIDI devices, as I asked anyone here.

Correct, the auto-insert of TTS-1 will only occur with no MIDI outputs selected. Although it is not a huge deal to add external synths once CbB is opened, it can be a PITA to remember to disable them when closing CbB.

As far as routing, I would highly recommend considering track templates for any instruments you take the time to set up. After loading a MIDI file you can simply insert track templates and route the MIDI outputs as appropriate, OR... another option is to simply shift-drag MIDI clips into the correct synth track from the open MIDI file (even with outputs selected on load), which may be far quicker. If you get to a complex project that you use often, a project template would be helpful, but there wouldn't be a way around getting MIDI data from the MIDI file itself to point to the correct track other than mentioned above. There would always be some "sorting" involved.

I just tested this on W10 22H2. Both Win Amp and Windows Media player play the file. I notice that Cakewalk no longer has the MS GM synth as an option so it would seem that this utility has been removed only from Cakewalk and not other apps yet.

@MaxRideWizardLord, what you get to hear by default when using FluidSynth is the simple 3 MB soundfont that comes with each GZDoom package--which you can change for a better one any time, so there's no real need for complaining. It sounds very good with the OG soundtrack. Besides, many custom MIDI tracks sound awful without a really fancy soundfont, especially the guitars and the synths, since they have not been properly fine-tuned for Doom, and the one you've posted doesn't appear to be, either, so FluidSynth will indeed sound worse here.

Whether fluidsynth is midi player or soundfont is not as important as the fact it can't play some songs. I've been using GS Wavetable Synth soundfont since early skulltag times and I've never found music that sounded bad, nor broken. I have no idea why would Gzdoom change it's original soundfont and I really wish to see the return of it.

Skulltag used the GS Wavetable Synth via FMOD. GZDoom stopped doing that when it removed FMOD and doesn't default to using GS anymore, and I'm not sure it can actually use it anymore as it doesn't have a synth that can load the DLS.

Why can't it play some songs? If it's just that some instruments sound bad, are too loud or too soft, etc., it's most likely not the fault of the synth but the fault of the soundfont. You can change the soundfont FluidSynth uses.

Skulltag and GZDoom don't come with soundfonts. They have always defaulted to using the GS wavetable synth. You either are experiencing the placebo effect, or aren't actually running them with the same synthesizer (and thus even with the same soundfont) at all. 

I've never had issues with MIDIs played through FluidSynth in the vast majority of wads that I have played, and I like how it sounds with GZDoom's default soundfont most of the time. The only exception I've managed to run into was a song from the new Sunder levels which sounded horrible and extremely loud when played through PrBoom's Fluidsynth and default soundfont, apart from that it has served me well.

But what it's soundfont called and where I can download it? I really want to install it for android, and also try to replace the current soudnfont that Fluidsynth is using with the GS Wavetable Synth.

the SS-55 is a physical piece of hardware, not software. GS Wavetable Synth is the software synth MS created that uses samples derived from the SC-55 hardware. You can't get it on android, all you can get is a soundfont that's derived from the SC-55 samples. You can download one in the description of that Youtube video above, or like a million other places online (google "sc55 soundfont" i guess)

It uses gm.dls, which you can find in C:\Windows\System32\drivers or C:\Windows\SysWOW64\drivers. The DLS format is similar to the SoundFont 2.0 (SF2) format in that it is just a collection of instrument samples that are loaded by a MIDI synthesizer/player. You could use MS Synth's DLS file with other players, if they supported the DLS format.

When installing the ASIO4ALL drivers, you will get a option in Ableton to use them. The only problem is that MS GS WAVETABLE synth? occupies the output and that's the reason why you can't hear any sounds through the speakers. When enabling the Creative ASIO driver, the sounds are back.

I got around the wavetable problem by downloading the demo for FLstudio 12 which contains a driver called FLstudio ASIO which now shows up in most, but not all ASIO using apps and doesn't have the Wavetable problem. I think you can even uninstall FLstudio 12 and the FLstudio ASIO driver will still be available.

I believe you cannot mix a DSP based digital mixer with an Analog Windows mixer. The Windows mixer which includes your Vinyl Audio and Midi wavetable cannot mix with USB headphones nor X-FI sound card. Both are Digital audio sources.

So them am I right in assuming that the driver simply doesn't support redirecting MPU-401 to the Windows GS/GM synth? 

Or is that supposed to work with all WDM drivers? Really unfamiliar with this!

Since the ThinkPad 380Z has no gameport, you cannot attach hardware to the MPU-401's midi-pin. So that is like a dead-end.

- You can try the VDMsound trick in the link, of course. 

- Maybe someone could tweak the driver configuration so it reverts to the microsoft sbemul.sys. I currently have no time, and assembled system, for that though.

- Or wait for someone to drop by with a better idea ?

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