This project was unique in the fact that I was a jack of all trades during the development process. I was originally a programmer at the start of development, but moved more towards helping with game and level design towards the middle of development. I also did a lot of playtesting/QA during the entire development as well. This game is probably my favorite so far that I have had a hand in making.
Development was rather smooth for this project, but I wish I was able to be more reliable when working as a programmer, as I felt like I was holding my team back with my lack of knowledge. I should have asked a lot more questions from my other programmers before switching to a level designer, as I could have learned a lot of programming techniques from them.