So I'm trying mods for the first time in the game, but on the melonloader cmd screen that opens when I try to open the game, it says "0 * Assertion: should not be reached at ..\mono\mini\tramp-amd64.c:229" then it closes. How can I fix it?

I've been checking xpazeman mods and some of them are finally starting to get updated to work for the dlc. I've tried downloading them but melonloader won't work. I thought for mods to work melonloader had to work to? Am i doing something wrong or is it still broken? The game will start to load and melonloader will pop up start to scan the mods then crash and not load the game I'm only using updated mods that should work for the new update.


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There is a common problem where some anti-viruses delete certain melonloader files. This is usually not an issue with Windows Defender. If you are using another anti-virus, then add an exception to the melonloader folder.

I started playing Last Epoch again recently and installed a mod through melonloader which allows me to cheat any item or skill in the game. I don't have a lot of time to play and since it's offline I thought what could be the harm. However, I can't find anywhere on the web if I should delete the mod and melon loader completely before starting an online game for real. Testing builds is fun, but I wanna get everything legit eventually. The problem for me was that I started an online game today and the mod was present, so I immediately quit. If anyone has any info on this issue, I'd appreciate it. Mods were only supposed to work offline as I understood it.

This is a melonloader mod for fixing the culling that occurs in wide FOV headsets such as Pimax and the StarVR One. It works with Boneworks and most other Unity games. - GitHub - dmel642/UnityCulli... 006ab0faaa

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