Several pieces scanned from my sketchbook, all traditional art shown was done with Sharpie and Micron.
All Game Jams can be downloaded free on Itch.io
Menticide
Submission for the December Dash Game Jam held by IDGA Clark, Menticide was fully made in under 48 hours by a team of 4.
I acted as the Lead Artist in charge of the art direction and creature design.
Submission for the February Frenzy Game Jam held by IDGA Clark, Roof Access was fully made in under 48 hours by a team of 5.
I acted as the Lead Artist in charge of the art direction and enemy design.
Escape The Deep
Submission for the January Game Jamboree held by IGDA Clark, Escape The Deep was made in under 48 hours by a team of two artists, two designers, and one programmer.
I worked as an artist, in charge of art direction, creature design, and environments
Tricks N' Treats
Submission for the Halloween Game Jam held by IGDA Clark, Tricks N' Treats was made in under 48 hours by a team of seven.
Digital revamps of traditional pixel art of various catfish species I drew as a kid, along with some new faces.