A scene rendered using WebGL and Three.js featuring a skybox and multiple objects orbiting and rotating in a hierarchical structure. The objects have materials applied to them. Additionally, the planets have bump maps applied, while the sphere with the Earth texture also has a specular map.
A reflective glass ball, rendered using WebGL and Three.js for part of a project in my graphics course.
A rendered scene displaying path tracing (note the red and blue on the white sphere), implemented using WebGL and Three.js, as part of a project for my computer graphics course. This image was rendered using a CPU, requiring me to lower the resolution to reduce rendering time.
A rendered scene without and with path tracing and ambient occlusion, implemented using WebGL and Three.js, as part of a project for my computer graphics course.
Projects from Spring 2020