Martyn Evans
Emerging Generalist Programmer & Level Designer
marty.p.evans@gmail.com
Genre: Third Person, Arcade
Release: April 2021
Development Time: 4 Weeks
My position: Solo project
With it being a solo project, I contributed everything, from programming to ui and sourcing sounds and assets.
The goal of Tankzilla is to drive around and get the highest score by destroying buildings, avoiding the mega tank known as Tankzilla that drives around. The player's tank can be upgraded to be faster or use less fuel.
This was completed for a project in my first trimester during my bachelor degree. The aim of the project was to add 3 features to an existing base game, which I took further. The features I created in this first project is a loading screen displaying random tips, a day/night cycle, an upgrade system, random drops from destructible crates and pickups that would change the type of shell.