Bürgermeister, J., Durmann, J., Bichler, M., Şeref Ahunbay, M., Pradelski, B., and Scarsini, M. (2026) Simultaneous gradient learning in first-price auctions. arXiv.
Montanari, G., Scarsini, M., and Perchet, V. (2026) Learning when to automate: Queue control in human-AI service systems. arXiv.
Scarsini, M. and Shmaya, E. (2026) A characterization of universally optimal queueing regimes. arXiv.
Arnold, S., Choe, Y. J., Scarsini, M., and Tsetlin, I. (2026) Betting on bets: Anytime-valid tests for stochastic dominance. arXiv.
Deligiannis, M., Scarsini, M., and Venel, X. (2026) Dynamic wholesale pricing under censored-demand learning. arXiv.
Koessler, F., Scarsini, M., and Tomala, T. (2026) Information design and full implementation in nonatomic games. arXiv.
Como, G., Fagnani, F., Luciano, E., Milazzo, A., and Scarsini, M. (2026) Rigidity and default in production networks. arXiv.
D’Andrea, M. and Scarsini, M. (2025) Strategic queues with priority classes. arXiv.
Collevecchio, A., Mimun, H.A., Quattropani, M., and Scarsini, M. (2024) Basins of attraction in two-player random ordinal potential games. arXiv.
Baudin, L., Scarsini, M., and Venel, X. (2023) Strategic behavior and no-regret learning in queueing systems. arXiv.
Boursier, E., Perchet, V., and Scarsini, (2020) Speed of social learning from reviews in non-stationary environments. arXiv.
Quattropani, M. and Scarsini, M. (2020) Efficiency of equilibria in random binary games. arXiv.
Rivera, T. J., Scarsini, M., and Tomala, T. (2018) Efficiency of correlation in a bottleneck game. ECO/SCD-2018-1289 HEC Paris.
Vaccari, S., Scarsini, M., and Maglaras, C. (2016) Social learning in a competitive market with consumer reviews. SSRN.
Abdou, J., Pnevmatikos, N., and Scarsini, M. (2014) Uniformity and games decomposition. Documents de travail du Centre d’Economie de la Sorbonne.
Scarsini, M., Solan, E., and Vieille, N. (2010) Lowest unique bid auctions. arXiv.