Intervae: Investigative Institute is my senior capstone project. My role in this game was Game audio, featuring all aspects of it, such as recording, implementation, and composing music. For this game, I recorded almost all of the sound effects, edited and implemented all of them, as well as composing a sound track inlcuding location BGM and character themes. The game features implementation work, such as gibberish speak, as well as my best FMOD work.