My desire is to make electronic music; what I have in mind is something between glitch, IDM and ambient. In the last 1-2 years I've been using a few DAWs in my spare time, namely FL Studio and Live. I've also been using a few VST instruments such as NI Massive, Battery and others. I've always "learned" things by playing around with stuff and I've never taken any class nor read any book so far. Again, this has always been something to do in my spare time for fun, so I didn't really care about that.

Lately I've been thinking to get serious about this. The problem is that I feel that my approach won't really get me anywhere. I've always been creating my sounds by randomly twiddling knobs: sometimes I do get interesting results, sometimes not, but the thing is that I don't know how stuff really works. I know nothing about how to create sound. I can manipulate knobs in a VST until I get what I have in mind, or an approximation of it or at least something that sounds good to me, but I don't know how I've done it. I also have little idea of what it means to master a track, for example. I don't know what equipment I need to make music properly (I do have a pair of decent studio headphones, though). I feel like I don't know the basics. I don't know what a compressor is and why I should use it. I may be able to enable a reverb and manipulate knobs until I get the desired results, but I still don't know what I've done.


Make Electronic Music Free Download


tag_hash_104 🔥 https://shurll.com/2yjYes 🔥



As a amateur electronic music producer who spent eight years in a non-goal directed "playground" approach to music production, I can tell you that the last year of goal-directed practice has been more fruitful than the other eight put together.

Let's talk about some basic principles of music creation and how they apply to electronic music in particular. Then let's talk about a path you might want follow to build the skills that will allow you to develop your own talents and creative voice.

Musical form: There is less material for this in the electronic music world as compared to rock, jazz or classical. Nevertheless, you can learn by example. Take tracks that you particularly enjoy and plot out the forms.

Most western music (and especially electronic music) subdivides into groups of (groups of) 2. Look for groups of 4, 8, 16 or 32 measures that form a section and try to label the sections appropriately. Learn the basic high-level structural patterns of the music you want to make. For instance, a common pattern might be: 16 bar intro, 32 bar first "verse", 16 bar breakdown, 32 bar second "verse", 16 bar outro.

Orchestration and Composition: Just as the major sections of an orchestra (violins, woodwinds, etc) have their idiomatic uses in classical music, the types of electronic music you want to make will have their own idiomatic elements. These may be a certain type of bass or drum sound, etc. For instance, Drum and Bass has a very strong idiomatic use of a certain kind of drum sound (sampled drum breaks).

Sound design: The sounds you use in electronic music will (usually) not come from traditional instruments. Creating these sounds will require skill in sound design. This means that you should practice it as a skill. Learn about synthesis techniques (subtractive, additive, FM, etc) and practice them by trying to create or recreate sounds. Learn about the sampling, recording, midi programming, and etc. Learn about the use of FX and so on. Learn your sound creation tools. There are lots of great resources on synthesis and other aspects of sound design.

Draw on your well-developed skills and your deep immersion into the idiom of the music you love to develop your own style. Personal style does not develop in a vacuum; it develops from the synthesis of your manifold influences. It requires a level of skill sufficient to realize the possibilities and express them.

As Picasso said, great artists steal. If you want to fully realize your potential and develop your own "voice" or "style", you will need to master the basics. No innovative musician starts out by innovating. They start out by copying. They learn the trade. Once you have mastered the skills and learned from the artists that you respect, you will be able to develop your own musical style.

Penultimately: Do all of these things together. Do not spend a month learning synthesis without shipping a tune. You have to realize your investment in skill development early and often to make it stick.

How much have you developed your musical talent?Consider your knowledge of music theory and history (western and other cultures), solo and ensemble performance experience (listening and playing), improvisational skills, study of acoustics, understanding of compositional forms (western and other cultures), composition.

Either path you need to 'add' from my list above the following: software skills (varies on how far you want to hack some code or just understand an existing program), understanding basic electronics (like know the difference between an oscillator and a filter, or deeper if you want to build your own music chips), an understanding of how technology has driven the development of electronic music as well as how electronic music has driven the technology from a historical perspective.

Musique concrte (1940s) was an early attempt that used mics and magnetic tape to record sounds and then have the composer re-cut the tape to create a different sound or play it backwards, or make loops, and on and on.

MIDI (Musical Instrument Digital Interface) (1982):First MIDI specification is released. A means of "encoding, storing, synchronizing, and transmitting the musical performance and control data of electronic musical instruments".

Music Theory and MelodiesThis is a life long pursuit really but an easy way to start playing with chords and progressions is to use the circle of fifths. Look up "Camelot Harmonic Mixing chart" This is chart is a life saver in term of getting started quickly. I also recommend a fantastic little ipad app called "music tool." It's a scale picker that shows you every possible note and chord in the scale. Really handy visual tool.

2) Compression is your friend. Learn the compressor. In fact, If I had only one tool to mix with, I'd pick the compressor (don't tell my mistress, distortion!) . Don't forget makeup gain. Once you compress, make the gain back up. That is where the magic is.

My answer would be something along the lines of the first answer you got given but I would also like to recommend the D.Ramirez tutorials for dealing with electronic music workflow. They are freely available on youtube at

Within all of these there is a ton of knowledge and experience that you need to acquire before you are able to produce something that people other than yourself will think is great music. There are schools for music production that will teach you a lot of these things but in no way guarantee you'll become a good producer. (Most people in these programs become engineers)

Fortunately for people wanting to learn modern musical genres and how to produce, we're moving to a time where individuals can act as private tutors and mentors as you develop your skills as a music producer. I would have killed for a service similar to www.learnmodernmusic.com when I was first starting out and it's exactly why I created it.

I completely agree that a random approach is un useful and the music production field is very complex. And before you are able to get into mastering a strong mixing experience and ears training is really needed. Not only... great converters, a treated listening environment, good monitor and again, a good couple of ears but...

Anyway, if this would help you, here you can find an online course I've created where I explain how to use one of my fav. DAW to create electronic music from A to Z. Unfortunately I will not talk about mastering but with the course you'll learn how to:

Sorry, there are no results for that search term.\n\n \n \n\n","errorHtml":"\n \n \n Error\nSorry, something went wrong processing your request.\n\n \n \n\n"}  7 quick tips for ambient, atmospheric music Got the basics down? Here's how to make ambient music that offers a little something extra.

Electronic music is a genre of music that is made using electronic tools, computers, or synthesized sounds. This differs from traditional, acoustic musical instruments, where sound is produced by the physical vibration of the instrument itself (strings, percussion) or air passing through it (wind, brass).

Electronic music evolved through the second half of the 20th century and it continues to grow, diversify, and gain popularity. New technology, production techniques, and subgenres are constantly being developed, making electronic music incredibly dynamic and progressive.

A Digital Audio Workstation is the primary software for making electronic music. DAWs pack the full power of a studio into your computer, with the ability to record, edit, and mix large, multi-track projects. A DAW acts as a central hub for your entire set-up, capable of processing audio recordings alongside virtual instruments and external hardware. Most producers favor DAWs for their versatility and all-in-one connectivity.

Samples and loops are the building blocks of electronic music. You can create your own from scratch, or take advantage of a wide range of genre-specific Expansions to save time or help you get started creating beats and projects as a beginner.

Some virtual instruments are simulations of existing hardware, while others capitalize on the power of computers with an intricacy that is only possible in software form. Soft synths tend to pack in more features at a lower price point, so you can build up your own toolkit for making digital music without the sacrifices in cost or space.

Some electronic genres like new wave and synth-pop include songs at a wide range of tempos. Others, like ambient, experimental, and IDM, are less defined by regimented beats, sometimes not centered around a beat at all. 0852c4b9a8

free download coffeecup html editor 2009

free download pc suite for samsung galaxy s plus

free uc browser download nokia 2690