Changelog
23rd May 2023
Complete revamp of the guide in conjunction with the re-release of Caerme. Lune is now much more vanilla-friendly while Caerme will be more vanilla-unfriendly. The most notable changes are:
Removal of several vanilla-unfriendly gameplay mods, moved to Caerme
Removal of most main character retexture mods. Vanilla NGs ones are pretty good on their own
Removal of a few other minor mods
25th April 2023
Added
All Containers Glow without Witcher Senses
Filterless Toussaint
Removed
Depravity Lighting Mod (Decided to stick to vanilla lighting to be in line with the guide purpose)
Serenity Lighting Mod (Decided to swap to filterless toussaint to be more in line with the vanilla+ of the guide)
Less Dodge Invul (Mod is no longer available)
11th March 2023
Added:
Restored Content - Yellow Mutagens - Next Gen
Balanced Damage Scaling
Removed:
Dog Appearance Overhaul aka DAO - Decided it wasn't that necessary with the updates made to Beasts by the Paws
Geralt Level Scales - Has some frustrating issues and I generally prefer how Balanced Damage Scaling handled it
Always Full Exp (Next-Gen) - Balanced Damage Scaling does this as well so the mod is redundant
Updated:
Enemy Levels Hidden and No Quest Levels - Removed the Enemy Levels Hidden Component as it flows better with Balanced Damage Scaling