How to start a raid

If you're in a faction and that faction has a territory adjacent to the territory you want to raid, or is the lore owner (capital territory), the % available can be anything over 0%.
If they forfeited their last raid, they will have 60 minutes of immunity instead of the standard 30.
The defender can edit their raid spawn with /raidspawn before the raid begins, as many times as they want, but cannot change it once the raid has begun.

What happens during a raid?

If you're in a faction and that faction has a territory adjacent to the territory you want to raid, or is the lore owner (capital territory), the minimum % is 0%.

Rules

Our First Age server rules can be found at https://sites.google.com/view/fasurvival-rules

Since there may not be any staff moderating a raid, it's strongly recommended to record while you are participating in one, in case someone breaks rules. Breaking any of these rules will result in a conflict punishment. If you haven't been punished before, it's just a warning. If you have, it's an indefinite conflict ban which can be appealed here. If you are conflict banned, you must not participate in or initiate any raid. Doing so will result in an indefinite server ban.

There is one exception to this: if the leading defender breaks any conflict rule, they will lose the week's resources for the territory in question to the attacker, rather than receive a conflict punishment.

IMPORTANT RULE: collusion between an attacker and defender to 'stage' a raid to benefit is not allowed. Doing this will result in both parties losing all their territories. Examples of this (not exhaustive):

Raid Wood and Raid Earth

Battering Ram spawner

In the image below, you'd right-click the red wool to place a ram facing the wooden gate.

Gate health

Information on gate health is available at https://sites.google.com/view/lotrsurvival-sieges.

lotrmc.net

Last Edited: 06 D 2023