When 480p30 is broadcast on air, it is frame doubled then interlaced to 480i60. In case of 480p24, it is processed using the 3:2 pulldown technique to 480i60. In both cases the spatial resolution doesn't change, but the conversion to a interlaced format allows a direct digital to analog conversion for eventual broadcast on the analog television network.

So about a month in a half ago I scored a huge haul that included several Ikegami HTM series monitors. These were all made in 2005-2006. The HTM-1505R, HTM-2005R, HTM-2050R, and HTM-1907R all are listed in Ikegami brochures as having optional 480p by getting a special component input card. By default, the on board component/RGB input accepts 240p/480i and 720/1080i only. No 480p.


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Find the series of dip switches near the battery. My board has 6 but some can have more. To the upper right of the switch you will see what each switch is assigned. Notice how the 480p switch was not enabled? Ikegami would charge customers to flick this! Switch it to the right and 480p is enabled. Dip switches

As the title said, I came to notice today (it could have started a couple of days earlier and I missed it, I admit, as I have a ton of uploads), that existing Youtube videos of mine were being reduced to 720/360/144 as the only possible quality options. These are videos that are months, even years old (some 5+ years old) that until this did in fact HAVE a full video quality option of 720/480/360/240/144 available. I've even rewatched a number of them over the years on the 480p quality without issue.

This of course, also comes with the already existing glitch and issue that has Youtube uploads for some users (myself included) not have the 480p/240p option available. Youtube claimed they were looking into it back in December, but I haven't heard anything since, and now the situation seems to be getting even worse if anything. I'm hoping it's something that gets fixed sooner rather than later, but it's incredibly frustrating to see and know all I can really do is wait.

I'm trying to export a project I made, but at the export screen it keeps saying the source is 480p, and when exporting it outputs 480p. When I right click the track and go to properties, it then says it's 1080p, which it is. Any idea how I can make it output 1080p?

Hi all, am trying to stream videos on my new Tab P11 Pro Gen 2, but the YouTube TV app seems locked at 480p in the app. If use a web browser, I can get full 720p/1080p but in the app don't even have the option. Has anyone else experienced this? Thanks.

You do realize this setting is a negotiation between the Apple TV device and the TV, right? The only possible outcome of your test is that some TVs do not support 480p, even if the Apple TV 4K does support it.

I live in PAL country, and this TV shows its target market in capabilities. My Apple TV 4K settings options show 576p SDR 50Hz (16:9) and 640480 SDR 60Hz (4:3) at the low end of the spectrum, but not 480p. Both work on this non-Sony TV.

I've been messing with my OSSC lately, specifically on my original Xbox which is outputting 480p, and usually set to 4:3 mode for my D20 and 20L5. But since this is going on my widescreen LCD/LED TV, I thought I would try widescreen mode. I noticed that games look a lot more crisp when it's set to 4:3 mode (also looks that way on my flatscreen when I hook the Xbox up directly via component cables so it's just not just the OSSC scaler), so I'm wondering how older gen consoles handle widescreen mode when in 480p.

I did some research, but I'm finding conflicting information. It seems like most games which are 480p, and have a widescreen mode (usually 16:9), might be using Anamorphic widescreen (which is how many progressive scan DVD's play widescreen)? Which if I'm understanding it correctly, Anamorphic widescreen isn't really "true" widescreen in that it is still using a standard 640x480 480p signal, then sends a signal to the TV to stretch the image left and right so it's 16:9. ---whereas if it was "true" textbook 480p widescreen, the pixel size would be something like 848 or 720 or 800 -depending on the aspect ratio- by 480 pixels (instead of 640x480).

Can anybody tell me if this research is correct? I know some few Xbox games (and PS2, etc.) do have other modes such as 720p and even 1080i - but I'm most curious about this 480p mode on 6th gen consoles.

Starting today ive noticed that twitch is defaulting current tabs to 480p for 0 reason last night it was all source every time i opened a new stream now its 480p and have to change it everytime anyone else having this?

I'm wondering why some YouTube Live streams only go up to 480p while others go up to 720p and then the majority of them go up to 1080p. A live streamer is telling me he streams in up to 4k so I'm not understanding why it won't let me watch his stream in 1080p. It only goes up to 480p on his stream. My internet is insanely fast btw. 50-60 Mbps. Which I don't think is the issue because I can obviously watch other streams in 1080p.

I run OSSC 480p at Line2x, which outputs to 960p, with the upsample2x option on, which takes twice as many samples per line. For VGA timing needs to be set to DTV to correctly display PAR for Dreamcast.

I was testing with a CRT monitor and 480p output, on the monitors the mask is invisible, so I used some of the CRT shaders to give a TV effect, Hyllian and Lottes have a good effect, sometimes I had to disable the scanline.

View your favorite movies and TV shows on the big screen with this RCA home theatre projector. It projects onto any flat surface and delivers a screen size from 30\" all the way up to a 130\" for an immersive viewing experience. It boasts two HDMI ports so you can easily connect gaming consoles, Blu-ray players, streaming devices, and more. 480p resolution, but supports 1080p with HDMI connection. Built-in speakers and exceptional picture quality for movies and gaming. Estimated 50,000 hour lamp life or 5.7 years with 24 hours a day viewing.

if u have a v1.6 that is connected with a component cable(green,blue and red cables) then u probably know there are a few games that are scrambled if u try to play them in 480p and u have to set the xbox to 480i to unscramble the the picture. here is a simple workaround that i just discovered.

3. if u did things correctly u should see the screen flicker and go into 480p mode as the desktop is coming up. hit the INFO button on your tv remote to make certain that the display is in 480p mode(and not 480i).

I've given it a go, as described, using my original Panzer Dragoon Orta disc and as I expected the game still started with a corrupted display when 480p was selected at any point prior to the game booting.

i don't know what is potentially dangerous about it. i don't have panzer dragon or i would try the game. it worked on my copy of fable non-lost chapters. according to my tv(and my eyes) the game was running in 480p, it did not switch back to 480i.

If anyone here is actually using a stock v1.6 Xbox (which I think unlikely) it would be interesting to know if any of the other v1.6 480p problem games like PDO, Voodoo Vince, Gunvalkyrie. JSRF etc can be forced into 480p display in the same way.

Well you CAN make rough assumptions. For a live action film a bit-rate of 3-8 Mbit/s is very advisable at 1080p. At 3Mbit/s you will very likely have noticable artifacts, thats usually an advisable bitrate for 720p video.A file at SD resolution 480p/567p that is around 4GB in size you probably deal with a DVD that wasn't trans-coded for archiving.

If they do, the only possibly explanation are very strange bitrates, which might cause this. Even so, I would go with the 1080p file, since a high bitrate doesn't really result in better quality for 480p videos, and 1080p videos still look relatively good with low bitrates. (Also, you could literally count the pixels of the 480p video on a screen that big)

If you get no other video signals from the HDMI output aside from the 480p signal of the Blu-ray Disc player, Blu-ray Disc home theater system or Network Media player, perform the following procedure:

I checked the TV settings and still found (what seems to be) incorrect behaviour. As a test, I also tried playing it on my computer monitor (which just passes through what is sent to it) and the video displayed the same distortion. This occurs in all my DVD based 480p videos (either .iso or .mkv).

What I see are in the pictures below (especially note the differences in shape of the stained-glass windows and the round shapes in the upper right of the picture). In both the white list and non-480p whitelist scenarios, the 16:9 and Original TV options appear the same. In both cases, the 4:3 puts black bars on the top and bottom of the picture, but the 480p whitelist still is compressed vertically.

I have a PAL (Australian) Wii with component cables, as well as some PAL gamecube games. Unfortunately they dont look too good on my HDTV due to the low resolution. 480p/576p output should be a considerable improvement...but I dont know how to do this..or if it's even possible. I've read about using Freeloader...is it the only way?

How do you expect video settings in the Wii options to effect the Gamecube backwards compatibility? Only a select few Gamecube games support 480p, and heck not even all Wii games support 480p (Trauma Center for example).

I think you misunderstood me. What you just described is exactly what is supposed to happen. The guy I was replying to said that you don't have to hold any buttons, and you don't have to select "yes" when the game asks you if you want to play in progressive mode. He said it was all automatic due to 480p being selected in the Wii options, which has nothing to do with the Gamecube. 2351a5e196

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