To help make YouTube a safe community for everyone, we may limit the number of viewers on your mobile live stream. Also, your archived live stream will be set to private by default. It may take a few weeks to reflect these changes due to processing.

The question is, if this is really useful for live situations - remember you have to provide an own WIFI/WLAN network on stage, and connect all your smartphones to it, and your computer as well. This may be practicable at home or in your rehearsal room, but on stage, there can be a lot of devices fighting for the 2.4 GHz frequencies (wireless microphones for example), and a lot of interfering transmitters as well. Is that really what you want? Never use anything wireless on stage that you cannot exchange within 2 minutes with a simple cable.


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Instead of observing either of the repositories. I created myData (instance of MediatorLiveData) in my ViewModel class and have my view observe this object. Then I add Repository A as the initial source and observe that and only add Repository B if the result of A requires it. This allows me to keep the transformations associated with the live data of each of the repo and still process each result in the correct order. See below for implementation:

Here is our article covering the best steps to resolve a live view connection concern. If you are still having concerns, after trying the above recommendations, please reach out to our support as they will be able to dig a little deeper.

I too am ino this boat, I have a pixel 3a, excellent 4g, excellent optic fibre, wifi strength good but no live view over 4g. Tried both my phone and wifes but to no avail. Apparently it has something to do with that our phones work on ipv6 but ring only working with ipv4, so essentially incompatible. Yet I can buy 15 dog camera and I can access it from mobile network halfway across the country ? what the hell ring?

Yesterday my one month free cloud recording expired so I had no recording. Live view started to work using mobile data for the first time. Today I paid for the 1 year subscription for recording. As soon as it was activated again live view stopped working on mobile data and only works ok wifi again.

Hi there, neighbors! Live view concerns can be related to many things, but is often connection. Remember to check your RSSI (wifi signal strength) and try out these steps for troubleshooting live view connection. Please also ensure there is not a VPN enabled, and that there are no Android apps that conflict with the Ring app installed. I hope this helps!

When watching Live TV through the Android app the stream is all discolored. This only happens through the Android app, and only on streaming live TV. Picture comes in fine using the browser on the same phone. Also comes in fine using other devices around the house including a tablet using the app, and my android tv app...just not my phone.

I will note that this seems to only effect my Pixel 6 Pro, and only live TV, or recorded live TV. My other media plays just fine on it. I did test Emby on my Pixel 4XL and that plays live TV just fine.

I used libusb and libuvc I added some fixes for android to change buffer sizes. I also written simple stacking algorithm using opencv (registration is based on phase correlation and stacking is based on simple mean). I sill have communication issues that are either specific to my smart phone or generic. I managed to get stable frames on sv105 up to 800x600 - on larger frames I got issues with stability of communication.

Now I did live stacking of Globular clusters M13, M92 and Ring Nebula. All taken on AstroMaster 102/660, camera SVBony sv105, gain 0, gamma 2.2, exposure 0.5s, WB 6500K. Darks 20 frames.

I used downscale output from sensors 800x600, Manual tracking. Both globular clusters are collected using around 200 images (100s) I did about two pauses in stacking and corrected position to keep object in frame.

Thank you for taking the time to take Android 14 for an early spin though our developer preview and beta programs, sharing your feedback, and making sure your apps deliver a great experience on Android 14. Making Android work well for each and every one of the billions of Android users is a collaborative process between us, Android hardware manufacturers, and you, our developer community.

First you must implement a handler and define its type. This determines what occurs in the app when it receives a Live Update. Then register the handler with the Airship SDK so the handler can be notified upon receiving a live_update payload. Then start the Live Update by sending a push or implementing custom code. When you start the Live Update, you define its name in the live_update object. You can update and end by sending additional pushes or using the LiveUpdateManager.

Once a handler has been registered, Live Updates can be started via the Push API by specifying a live_update payload. In this example, a Live Update will be started for all Android devices that have the tag "sports-scores":

How many decades does it take for live preview to work on Android? I've read so many official Adobe articles that says this is working but it's not. Then the articles is re-written to "coming soon", then it says "Preview prototypes using the XD mobile app (iOS and Android)" but it's not working! I've just finnished downloading the two january XD updates but it's still not working. I've tried it on Galaxy S7+ and Galaxy S10. When I open the XD mobile app and connect it to the PC as described with XD documents open nothing happens. All I see is this screen. It's been like this always, so what's the point in having this app for Android when it doesn't work?! Is this one of those "uhm, sorry it doesn't work on Windows" type of cases again?

Thanks for sharing the insights, Perrybrus. We do have an option to preview XD prototype on Android and iOS. Since there are two ways to preview, using USB Tethering and through Cloud Docs. So with Windows Machine on Android device, we don't have an option to preview using USB tethering, instead, we can preview it by saving it as a cloud document. Having said that, I agree there is always a scope of improvement so please upvote this request to add voice to the feature: -adobe-xd-feature-requests/suggestions/17453770-android-tethered-usb-mobile-device-preview-on-wi

Thanks for sharing the insights, Perrybrus. We do have an option to preview XD prototype on Android and iOS. Since there are two ways to preview, using USB Tethering and through Cloud Docs. So with Windows Machine on Android device, we don't have an option to preview using USB tethering, instead, we can preview it by saving it as a cloud document. Having said that, I agree there is always a scope of improvement so please upvote this request to add voice to the feature: -adobe-xd-feature-requests/suggestions/17453770-android-t...

As you hopefully know preview through Cloud Docs is not the same as a live doc preview using the USB connection. These are two very different features and experiences. Are you serious when asking me to upvote something for W10 that has existed for Mac OS for years??! That's just comical. This is what makes Figma more and more interesting.

Sorry to hear about the trouble. Since you mentioned that it was working earlier, I am assuming that you have macOS as on Windows we don't have an option to live preview with USB tethering. In case if you have macOS, please try re-installing XD app on your mobile and if it still doesn't work, please re-install XD app on the computer and let us know if that helps or if you need any further assistance.

Download the free ABC app on your smartphone, tablet or connected TV to stream full episodes of your favorite shows, watch live news and events, or discover new live streaming channels available to watch 24/7.

Streaming to Facebook is only currently available on the desktop clients, and not yet for the mobile apps. You can check the Prerequisites for FB Streaming in this article: -us/articles/115000350406-Facebook-livestreaming-meetings-or-webinars

I found a workaround for this. But only if you are using an android device. I downloaded this app - Zoom for Chrome -PWA. If you use Zoom from this app and you are the host, you get an option to broadcast the meeting live on Facebook. I hope this helps.

Hi this is marked solved but solution doesn't deliver the requirement to be able to place Hubspot chat into mobile app like Intercom does. We are looking to centralise our chat support functionality and CRM. Without Mobile SDK we would instead not enable hubspot chat and use intercom for all our support chat. Which is annoying as it will create two CRM databases. Please do let us know if this is on a roadmap?

We really like to use HubSpot to integrate all our customer feedbacks in one place, including emails, forms and Live Chat messages. But not being able to offer live Chat support in our iOS/Android app undermines our customer experience. Is there any chance that this might be in your schedule and will roll out in the future?

I'm getting into EAA, but the big stopper for me is a cumbersome setup and one of big inconveniences is need to bring a laptop to control the camera and do the live stacking and even more so as Linux user I don't really have viable solution even if I bring a laptop.

It is build as a service written in C++ and OpenCV that controls camera and runs all live stacking. It provides web interface so you control the app itself via browser locally or remotely. So Android app actually controls the service and the stacker is controlled via web browser. 17dc91bb1f

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