fortune is a program that displays a pseudorandom message from a database of quotations that first appeared in Version 7 Unix.[1][irrelevant citation] The most common version on modern systems is the BSD fortune, originally written by Ken Arnold.[2] Distributions of fortune are usually bundled with a collection of themed files, containing sayings like those found on fortune cookies (hence the name), quotations from famous people, jokes, or poetry. As of November 2017, the quotations (with the exception of tips relevant to system operation) have been removed from FreeBSD entirely after user complaints regarding quotations from Adolf Hitler being contained in some of the files.[3]

fortune is predominantly found on Unix-like systems, but clients for other platforms also exist.[4] Often, users on text-mode Unix terminals will place this command into either their .profile or .logout files to display them at logon and logout, respectively. It is also used to generate text input for certain XScreenSaver modes. It is possible to pipe fortune into the cowsay command, to add more humor to the dialog.


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Most Unix systems use fortunes which are slanted heavily toward the user base of Unix, and thus contain many obscure jokes about computer science and computer programming. Other favoured sources include quotations from science fiction (Star Trek, The Cyberiad, Doctor Who, The Hitchhiker's Guide to the Galaxy, etc.), Zippy the Pinhead, and the writings of Ambrose Bierce and Dave Barry.[5] Most fortune collections also include a wide variety of more conventionally sourced quotations, jokes, and other short passages. A few distributions include "offensive" dicta, which require the -a or -o options to be passed for viewing. These fortunes often include rude humor and profanity, personal attacks, and controversial comments about religion. Sometimes they are provided by another package, however as of FreeBSD 10.0 the offensive dicta have been removed completely.[6] The exact fortunes vary between each type of Unix, however there seems to be a strong overlap between the FreeBSD and OpenBSD fortune files. The Plan 9 fortune files seem to be much shorter, with many just on 1 line, and the 'offensive' dicta is much stronger. Most Linux distributions, such as Debian (and its derivatives), choose the FreeBSD fortunes to put in their fortune packages, that can be installed through the package manager.

Has anyone realized that the purpose of the fortune cookie program is to

defuse project tensions? When did you ever see a cheerful cookie, a

non-cynical, or even an informative cookie?

Ā Perhaps inadvertently, we have a channel for our aggressions. This

still begs the question of whether[sic] the cookie releases the pressure or only

serves to blunt the warning signs.


Ā Long live the revolution!

Ā Have a nice day.

The original fortune program could be used for the more general task of picking up a random line from a plain-text file. The example of such use is given in the rc documentation Archived 2014-09-08 at the Wayback Machine. However, in most modern Unix systems fortune cannot be used this way, since they use an ad hoc file format for fortune files to allow multiline aphorisms.

Conventional versions of fortune use two files for each quotation list: a text file with quotations, each separated by the character "%" on its own line, and a random-access data file generated by the strfile(1) program. Alternative implementations, including those made for display on Web pages, typically use only the text file.

ABOUT FORTUNEThe Fortune mission is to change the world by making business better. We achieve that by providing trusted information, telling great stories, and building world-class communities. We measure performance by rigorous benchmarks. And we hold companies accountable. Our goal is to make Fortune a force for good through its second century and beyond. For more information, visit www.fortune.com.

Does anyone have a command-line/ console window version of the BSD fortune/ fortune-mod program that will compile (and preferably run) either on a DOS machine or in a windows console/ command-prompt window (without cygwin, if possible)? Is it possible to compile fortune on a GNU/Linux machine, using GNU-Linux header files, but target it for a DOS/ Windows machine or is that a nave question?

From examining the source code of fortune.c from fortune-mod, it seems like significant porting effort would be required to make this compile natively on Windows. Cygwin is probably your best bet; all you'll have to do is ship the Cygwin runtime DLLs alongside the built EXE, and you won't have to run it inside a Cygwin terminal if you don't want to. Cygwin should provide 99% of the POSIX interop layer required to get it compiled. Failing that, there's a rewrite of Fortune in Python that will readily run on any platform.

If you want to copy this tool to somewhere else, put the files /bin/cyg*.dll in /usr/local/games, then take the entire /usr/local folder, zip it up (or copy it somewhere), and run the games/fortune.exe as desired. You may need some additional DLLs from the cygwin bin directory; if you get errors when starting it, that's why. Put them in the same directory as fortune.exe to get it working.

The 36 cards included in our Bohemian Fortune Telling Cards are:Hope, Fortune, Fidelity, Sorrow, Desire, Sweetheart, Lover, Jealousy, Thief, Child, Letter, Enemy, Constancy, Soldier, Death, Judge, Money, House, Lady, Merriment, Misfortune, Falsehood, Thoughts, Journey, Illness, Unexpected Joy, Gift, Lord, Marriage, Inconstancy, Temptation, Love, Gossip, Visit, Loss, Happiness. There are two alternative "Falsehood" cards and also an extra (female) "Soldier" card in all limited decks.


You can have a Zoltar machine of your own! Great for your home, business, or entertainment area. Relive the optimistic youth of all that a wish can bring. Buy a fortune teller machine with Zoltar or any custom character.

FortuneMaximum levelIIIPrimary itemsSecondary itemsNoneEnchantment weight2IdentifierfortuneIncompatible withSilk TouchFortune is an enchantment applied to mining and digging tools that increases the number and/or chances of specific item drops. It does not increase experience drops.

This example uses a simple QDataStream-based data transfer protocol to request a line of text from a fortune server (from the Fortune Server example). The client requests a fortune by simply connecting to the server. The server then responds with a QString which contains the fortune text.

The protocol is based on QDataStream, so we set the stream device to the newly created socket. We then explicitly set the protocol version of the stream to QDataStream::Qt_4_0 to ensure that we're using the same version as the fortune server, no matter which version of Qt the client and server use.

Because we allow the user to click Get Fortune before the previous connection finished closing, we start off by aborting the previous connection by calling QTcpSocket::abort(). (On an unconnected socket, this function does nothing.) We then proceed to connecting to the fortune server by calling QTcpSocket::connectToHost(), passing the hostname and port from the user interface as arguments.

We pop up all errors in a dialog using QMessageBox::information(). QTcpSocket::RemoteHostClosedError is silently ignored, because the fortune server protocol ends with the server closing the connection.

Now, TCP is based on sending a stream of data, so we cannot expect to get the entire fortune in one go. Especially on a slow network, the data can be received in several small fragments. QTcpSocket buffers up all incoming data and emits readyRead() for every new block that arrives, and it is our job to ensure that we have received all the data we need before we start parsing.

For this purpose we use a QDataStream read transaction. It keeps reading stream data into an internal buffer and rolls it back in case of an incomplete read. We start by calling startTransaction() which also resets the stream status to indicate that new data was received on the socket. We proceed by using QDataStream's streaming operator to read the fortune from the socket into a QString. Once read, we complete the transaction by calling QDataStream::commitTransaction(). If we did not receive a full packet, this function restores the stream data to the initial position, after which we can wait for a new readyRead() signal. ff782bc1db

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