Standard Branch
The Antireality Void is a realm that exists between every realm within each Flow Narrative in the Supracosm, no matter how large or small. When an entity is unable to resist an Antireality Blip or fails to cross an Antireality Gate successfully, they will risk being sent to the Antireality Void.
The Antireality Void is an empty place where countless entities have been banished to. However, since the Antireality Void is so vast, most of these entities rarely interact with each other. Aside from these entities, the only other creatures that inhabit the void are Antireality Phantoms. Antireality Phantoms are the only creatures aside from Antireality Guardians that are native to the Antireality Void.
The Antireality Void is the main source of Antireality Energy within the Supracosm. Many entities come to the void to harvest this energy, which allows them to transcend realms.
The boundaries of the Antireality Void are guarded by Antireality Guardians.
Since the Antireality Void exists between every realm in the Supracosm and is connected to each of these realms, it was only some time until some entities within the void were able to escape. It was then that they realized that the void could be used to travel between realms quickly. This method involved a series of techniques collectively referred to as Antireality Rapid Traversing (ART). Using ART, any entity could create a bridge between their realm and the destination realm that spanned across the Antireality Void. This method is similar to teleportation, and requires the use of Antireality Energy. Although ART is extremely difficult to perfect, it is much more efficient than conventional methods of traversing between realms, and also much safer.