Image from: https://waterbearlearning.com/mayers-principles-multimedia-learning/
The Multimedia Theory of Learning can be broken down into a series of seven principles as defined by Clark and Mayer (2003):
Multimedia Principle: Words and graphics are better than words alone
Contiguity Principle: Align words to corresponding graphics
Modality Principle: Present words as audio narration, rather than on-screen text
Redundancy Principle: Explain visuals with words in audio or text, not both
Coherence Principle: Adding interesting material can hurt learning
Personalisation Principle: Use conversational style and virtual coaches
Segmenting and Pretraining Principle: Managing complexity by breaking a lesson into parts.
One important consideration in the design of multimedia materials is accessibility. Accessibility refers to the extent to which instructional materials can be used by people with disabilities, such as those who are visually or hearing impaired.
Designers should also consider the readability of the text used in multimedia materials. The use of plain language and simple sentence structures can make instructional materials more accessible to individuals with cognitive disabilities or those who are not fluent in the language used in the materials.
Multimedia Learning Theory emphasises the use of multiple channels or modalities in instructional materials to enhance learning outcomes. To ensure that these materials are accessible to all learners, designers need to consider a variety of factors, including text alternatives, captioning, audio descriptions, color contrast, keyboard accessibility, and compatibility with assistive technologies. By taking these considerations into account, designers can create instructional materials that are both effective and inclusive.
Here I discuss the Multimedia Theory of Learning (Mayer) and how it relates to cognitive load and accessibility.
Below I will display some examples of different Multimedia technologies I have used for different modalities. I also focus on these technologies in my Critical Reflection.
I have recently used Articulate Rise to create online courses to enhance learning, as Rise allows designers to include interactive elements and gamification into the design by way of drag and drop sorting activities, quizzes, pop up labelled graphics, flashcards, knowledge checks and more.
The image shows an infographic I have designed in the Adobe Suite with a pop up graphic created in Rise.
Here is an example of an animated video I created with Videoscribe. I created this for Nursing students to explain the clinical simulation process. Videoscribe is an easy to use, drag and drop animated video maker, this is a simple way to create animations for teaching and learning.
I taught myself Adobe Premiere Pro by completing training on Linkedin Learning. Below is the training I completed along with the video I put together as a result of it, as you can see it is possible to create an effective video using an iPhone and this software.
As a qualified graphic designer I use Adobe Illustrator, Photoshop and Indesign to create effective infographics for Learning Design. In line with Mayer's Multimedia Principle: Words and graphics are better than words alone.