In the making of Fun Labs, I was able tocomplete soldering training, learn new code, understand how to use tools provided by EXP, and become a team player from beginning to end.
The game shown on the Hammerheads Cornerstone site is a simple, student-created project that centers around a fun, interactive gameplay experience. likely involving movement, challenges, or objectives tied to a themed environment (such as navigating obstacles or completing tasks). It was created using basic game development tools and coding techniques, in which the developers combined visual design elements (such as backgrounds, characters, and objects) with programmed mechanics, including controls, scoring, and rules. The project follows a step-by-step process: first, planning the concept; then, designing assets; and finally, coding the interactions to make the game playable. Overall, it demonstrates how a game can be built from scratch by blending creativity with foundational programming skills, resulting in a simple but engaging experience.