The most useful views are already implemented: source, assembly, registers, stack, memory, threads, expressions... but it should be easy to extend it with any information that is exposed on the GDB Python API.

Are you sure you aren't confusing the splitter and video decoder? H265 refers to the video decoder - not the container format, which is what MKV is. If the file extension is MKV regardless of what video codec was used to encode the video stream, Haali should be able to split it - and as long as you have H265 set to LAV in the video decoder section, LAV should decode it (meaning you can use both).


Lav Splitter Source Codec Download


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Thanks for the sample. Yes, you are correct - that is interesting, I thought the splitter only looked for the file extension, and didn't care about the codec the video stream was encoded in (or even knew what it was). That obviously isn't correct. It doesn't even throw a Smart Play error, it just silent fails.

Ok, what you could do this this - a bit messy, but it does work. The Smart Play profiles in Zoom for splitters are dumb - they purely look for file extensions. Give your H265 MKV files a different extension - eg MKVH. Then, create a new Smart Play profile for this extension - basically copy the normal Matroska profile and then just tell Zoom to use it for MKVH files. You need to set this profile to LAV Splitter Source. Once you have setup the profile, Zoom will use it whenever you play a MKVH file. By default, Zoom will not know about the new file extension, so it won't be associated with Zoom in Windows (eg double clicking it will do nothing). Unless Windows file extension changes block this, you should be able to set Windows to open it in Zoom though (process will change depending on what version of Windows you use, Microsoft have changed the file extensions in every version of Windows from Vista onwards). This won't affect you dragging/dropping the file onto Zoom or going File->Open in Zoom, it will only effect double clicking in Windows.

I don't have PowerDVD, but it sounds like it may be a 'stream AR' vs 'container AR' thing (though it could be a bug in the splitter I suppose). Does PowerDVD have anything like this option (which is from LAV Video)?

Height is the same in both cases, it is the width that differs - I guess PowerDVD is just not sure what to do about that contradiction. Just curious - is there any reason why you use the PowerDVD codecs? Zoom defaults to LAV for that sample (LAV Splitter, LAV Audio and LAV Video), and using LAV Video, it shows the same as your Haali screenshot - ie no black bars (which I think is what you are looking for with LAV+PowerDVD?).

State of the project

LAVFSplitter is a multi-format media splitter that uses libavformat (the demuxing library from ffmpeg) to demux all sorts of media files. Note that this list only lists properly tested formats/codecs, many others may just work!

Audio Decoder

- TrueHD decoding does not work when used in conjunction with the MPC-HC/Gabest MPEG Splitter. This is a bug in the MPC-HC splitter, one that the audio decoders in MPC-HC and ffdshow work around, instead of fixing it in the splitter. I will not do these kinds of hacks.

- DTS Express cannot be bitstreamed and only be decoded when using the ArcSoft DTS Decoder.

So really just to clarify, the LAV Splitter can replace popular splitters such as Haail and the LAV Audio Decoder can replace FFDShow Audio Decoder. One item in particular that I like about the LAV Splitter is that it can filter out and present only forced subtitles. Once again I will be using MPC HC as my player of choice for this setup.

Yeah, I would definitely test against another splitter to help narrow the problem down. Also, Nevcairiel is frequently responding to questions on the Doom9 forum, so it may be worth asking there as well.

There is no reason why you cant combine the arcsoft guide with the lav. The lav guide I wrote is for just using the splitter/audio. I know Nev also created a video decoder but you would just use the arcsoft video decoder instead

The hope was to make the sources a little more easier to understand due to the breaking into different functional areas but also as a base for permitting people to expand upon it by providing their own extensions/expansion.

This is a great feature, however it is manual and with >100 audio samples it becomes unusable. Is the source code for this feature available anywhere so that one may pre-process the data in bulk prior to upload? Would also be interesting to know how it works since I can see that it sometimes does not match what I want.

Code splitting is one of the most compelling features of webpack. This feature allows you to split your code into various bundles which can then be loaded on demand or in parallel. It can be used to achieve smaller bundles and control resource load prioritization which, if used correctly, can have a major impact on load time.

This is a category of articles relating to software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: "free software" or "open source software". Typically, this means software which is distributed with a free software license, and whose source code is available to anyone who receives a copy of the software.

Loading large JavaScript resources impacts page speed significantly. Splittingyour JavaScript into smaller chunks and only downloading what is necessary fora page to function during startup can greatly improve your page's loadresponsiveness, which in turn can improve your page's Interaction to NextPaint (INP).

In the preceding JavaScript snippet, the validate-form.mjs module isdownloaded, parsed, and executed only when a user blurs any of a form's fields. In this situation, the JavaScript resource responsible fordriving the form's validation logic is only ever involved with the page when itis most likely to be actually used.

JavaScript bundlers like webpack, Parcel, Rollup, and esbuild can beconfigured to split JavaScript bundles into smaller chunks whenever theyencounter a dynamic import() call in your source code. Most of these tools dothis automatically, but esbuild in particular requires you to opt into thisoptimization.

While code splitting is an effective method of reducing main thread contentionduring the initial page load, it pays to keep a few things in mind if you decideto go audit your JavaScript source code for code splitting opportunities.

Most importantly, you should use a bundler to process and optimize your sourcecode, including modules you intend to code split. Bundlers are very effective atnot just applying optimizations to JavaScript source code, but they are alsoquite effective at balancing performance considerations such as bundle sizeagainst compression ratio. Compression effectiveness increases with bundle size,but bundlers also try to ensure that bundles aren't so large that they incurlong tasks due to script evaluation.

Bundlers also avoid the problem of shipping a large number of unbundled modulesover the network. Architectures that use JavaScript modules tend to have large,complex module trees. When module trees are unbundled, each module represents aseparate HTTP request, and interactivity in your web app may be delayed if youdon't bundle modules. While it's possible to use the resource hint to load large module trees as earlyas possible, JavaScript bundles are still preferable from a loading performancestandpoint.

Additionally, generating larger JavaScript files also means that scripts aremore likely to suffer from cache invalidation. For example, if you ship a verylarge script with both framework and first-party application code, the entirebundle can be invalidated if only the framework is updated, but nothing else inthe bundled resource.

On the other hand, smaller script files increases the likelihood that a returnvisitor retrieves resources from the cache, resulting in faster page loads onrepeat visits. However, smaller files benefit less from compression than largerones, and may increase network round-trip time on page loads with an unprimedbrowser cache. Care must be taken to strike a balance between cachingefficiency, compression effectiveness, and script evaluation time.

Though it tends to be a fairly expensive type of resource, JavaScript isn't theonly resource type you can defer the loading of. Image and elementsare potentially costly resources in their own right. Similar to JavaScript, youcan defer the loading of images and element by lazy loadingthem, which is explained in the next module of this course.

I know I am using the phrase source code and you did not use source code, many programmers do use this site and the phrase source code will grab their attention so that they read this even if it is not something they might currently be seeking but may need in the future.

The performance of music source separation (MSS) models has been greatly improved in recent years thanks to the development of novel neural network architectures and training pipelines. However, recent model designs for MSS were mainly motivated by other audio processing tasks or other research fields, while the intrinsic characteristics and patterns of the music signals were not fully discovered. In this paper, we propose band-split RNN (BSRNN), a frequency-domain model that explictly splits the spectrogram of the mixture into subbands and perform interleaved band-level and sequence-level modeling. The choices of the bandwidths of the subbands can be determined by a priori knowledge or expert knowledge on the characteristics of the target source in order to optimize the performance on a certain type of target musical instrument. To better make use of unlabeled data, we also describe a semi-supervised model finetuning pipeline that can further improve the performance of the model. Experiment results show that BSRNN trained only on MUSDB18-HQ dataset significantly outperforms several top-ranking models in Music Demixing (MDX) Challenge 2021, and the semi-supervised finetuning stage further improves the performance on all four instrument tracks. 17dc91bb1f

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