Last updated: 19 October 2026
This policy covers the Android game Last Second: Reflex Dodge (package com.zool.lastsecond), made by Keith Weldon.
The game itself does not collect personal information, and has no accounts or sign-up. From version 1.2.0 it offers an optional advert (a "Second Chance" after a crash) provided by Google AdMob, and an optional one-off purchase through Google Play. Those two Google services handle some data, as described below.
The game saves a few things on your own device so it can remember them between plays: your best scores, your daily challenge score and streak, how many free Second Chances you have used today, whether you own the Supporter Pack, the last mode you picked, and whether sound is on. This data never leaves your phone through us. Uninstalling the game deletes it.
Adverts are only ever shown when you choose to watch one, to get a Second Chance. To show them, the game uses Google AdMob, which may collect and process information such as your device's advertising ID, IP address (and approximate location derived from it), device and app information, and how you interact with the advert. Google uses this to deliver, measure and, where you allow it, personalise adverts, and to prevent fraud.
If you are in the European Economic Area, the UK or Switzerland, the game asks for your consent before any adverts are requested, using Google's consent form. You can change your choice at any time with the Privacy link on the game's start screen. You can also reset or delete your advertising ID in your phone's settings.
Google's own policies apply to this data: Google Privacy Policy and How Google uses information from sites or apps that use its services.
The optional Supporter Pack is bought through Google Play. Payment is handled entirely by Google; the game never sees your payment details. The game only receives confirmation of the purchase from Google Play, so it can unlock the pack and restore it if you reinstall.
If you tap Share score, the game creates a score image and hands it to the app you choose (for example a messaging or social app). Nothing is sent unless you choose to share, and what happens next is covered by that app's own privacy policy.
The game uses internet access (for adverts and purchases), vibration (for game feedback), and the advertising ID (for adverts). It does not request location, contacts, camera, microphone or files.
The game is not directed at children under 13, and we do not knowingly collect information from them.
If this policy changes, the new version will be posted here and the date above will change.
Questions: zool2007.kw@gmail.com