Install libnotify and libayatana-appindicator
Visit PCGamingWiki for game patches / fixes
Open Control Panel
Click System and Security
Click Allow an app through Windows Firewall
Click Change settings
Click Allow another app
Click Browse
DirectPlay
Go to C:\Windows\SysWOW64
Select dplaysvr.exe and click Open
DirectPlay 8 (x32)
Go to C:\Windows\System32
Select dpnsvr.exe and click Open
DirectPlay 8 (x64)
Go to C:\Windows\SysWOW64
Select dpnsvr.exe and click Open
Game
Go to game directory
Select game executable and click Open
Click Network types
Check Private and Public
Click OK
Click Add
Click OK
Visit PCGamingWiki for game patches / fixes
Use DXVK or DXVK-Sarek for DirectX 8/9 games
Use dgVoodoo or DxWrapper for older DirectX / DirectDraw games
Use Special K or RTSS frame limiters to improve frame pacing and reduce inpug lag (check out Special K for even more features: Latent Sync, HDR retrofit, etc.)
Get the latest Lanemu release by clicking Download under Packages
Extract the downloaded Lanemu archive to a new folder called Lanemu
Navigate to the OpenJDK page by clicking "Ready for use" JDK version
Download OpenJDK
Windows
Click zip under Builds -> Windows / x64
Linux
Click tar.gz under Builds -> Linux / x64
Older OSes
Extract the downloaded OpenJDK archive to Lanemu -> build folder
Rename the extracted OpenJDK folder to jdk
Windows : Install Lanemu network adapter
Navigate to Lanemu -> driver folder
Right click add_adapter.bat
Click Run as administrator
Windows : Make sure Lanemu.exe is always run as administrator
Navigate to Lanemu -> build folder
Right click Lanemu.exe
Click Properties
Select Compatibility tab
Check Run this program as an administrator
Click Apply and OK
Click the Options icon and select Global tab
Specify Your Name
Specify any port in "Listen on Port" (e.g., 6666)
At least one user should enable UPnP or forward this port on the router
It is recommended to forward this port for both TCP and UDP
If you wish to only use TCP
Select Network tab and uncheck Use UDP for peer to peer traffic
If nobody can forward a port (stuck behind NAT)
All users can use hyper-nat (make sure everyone uses the same port)
Windows
Download the latest forwarder.zip under Assets
Extract forwarder.zip to Lanemu -> build folder
Linux
Install npm
Download the latest Source code (tar.gz) under Assets
Extract hyper-nat.tar.gz to Lanemu -> build folder
Alternatively, one user (Host PC) can create a tunnel (e.g., playit.gg)
Lanemu supports TCP+UDP or TCP-only tunnels
Tunnel type requirements (TunnelIP:TunnelPort -> 127.0.0.1:LanemuPort)
TCP+UDP (e.g., tcp-udp-tunnel.gl.at.ply.gg:5359 -> 127.0.0.1:5359)
TunnelPort and LanemuPort must be identical
TCP-only (e.g., tcp-tunnel.gl.at.ply.gg:5359 -> 127.0.0.1:6666)
TunnelPort and LanemuPort can be the same or different
Host PC user must disable UDP option in Lanemu
Select Network tab and uncheck Use UDP for peer to peer traffic
Click OK
Steps for Host PC
If you are using hyper-nat
Modify hyper-nat options.json file
{
"schema": [
{
"mode": "server",
"proto": "udp",
"port": "6666",
"host": "127.0.0.1",
"secret": "SomeUniqueTextThatIsTheSameForAllPorts"
},
{
"mode": "server",
"proto": "tcp",
"port": "6666",
"host": "127.0.0.1",
"secret": "SomeUniqueTextThatIsTheSameForAllPorts"
}
]
}
Launch hyper-nat
Windows
Open hyper-nat.exe
Linux
Open another Terminal in Lanemu -> build -> hyper-nat folder
npm install
npm run start
Windows : Allow hyper-nat through Windows Firewall
Check both Private and Public networks
Click Allow access
Copy your public key from the Console / Terminal
Windows
Highlight it and press CTRL + C
Linux
Highlight it and press CTRL + SHIFT + C
Send your public key to every Client
Create a network
Click the New Network icon
Select Simple tab
Specify Network Name
Select Advanced tab
If you are using UPnP / Port Forwarding or Tunneling Services
Specify your PublicIP:Port or TunnelIP:Port in Known Hosts
Example: 82.129.80.111:6666 or tcp-tunnel.gl.at.ply.gg:5359
If you are using hyper-nat
Specify these network settings
Known Hosts: 127.0.0.1:6666
BitTorrent Tracker: Empty
Enable DHT search for peers: No
Click OK
Windows : Allow OpenJDK through Windows Firewall
Check both Private and Public networks
Click Allow access
Create an invitation
Click the Invite Someone icon
Check Allow invitation of others
Click Generate Invitation
Click Save to a File
Click Close
Send the invitation file to every Client
Steps for Client PC
If you are using hyper-nat
Temporarily close Lanemu
Right click Lanemu tray icon and select Quit
Modify hyper-nat options.json file
{
"schema": [
{
"mode": "client",
"proto": "udp",
"port": "6666",
"serverport": "6666",
"publicKey": "CopyPasteTheServerPublicKeyHere"
},
{
"mode": "client",
"proto": "tcp",
"port": "6666",
"serverport": "6666",
"publicKey": "CopyPasteTheServerPublicKeyHere"
}
]
}
Launch hyper-nat
Windows
Open hyper-nat.exe
Linux
Open another Terminal in Lanemu -> build -> hyper-nat folder
npm install
npm run start
Windows : Allow hyper-nat through Windows Firewall
Check both Private and Public networks
Click Allow access
Wait until hyper-nat establishes connection to the server
The window closes if connection fails, you might have to retry several times
Relaunch Lanemu
Join a network
Click the Accept Invitation icon
Click Load from File
Click OK
Windows : Allow OpenJDK through Windows Firewall
Check both Private and Public networks
Click Allow access
Wait for connection
If connection did not occur automatically
Click the network information icon in the bottom right corner
Select Connections tab
If you are using hyper-nat
Enter 127.0.0.1:Port (e.g., 127.0.0.1:6666) next to the Connect To button and click it
If you are not using hyper-nat
Enter other user's PublicIP:Port or TunnelIP:Port next to the Connect To button and click it
If you have any questions / suggestions, leave a comment on GitHub :)