A guide for beginners based upon Camp Kindred - Guide for Beginners by Iistless !
Status Effects or Ailments are effects a Kin can put on an enemy by using its Skills
Each Skill has its own effect, depending on the Element of the Skill
Example: Watery Grave is a Water type Skill, so it has a chance to put the enemy to sleep
Causes a Kin to be confused for several turns
A confused Kin has 50% chance to damage itself instead of the enemy
Causes a Kin to be paralyzed for 1 or 2 turns
The Kin cannot attack while paralyzed
Causes a Kin to be poisoned for several turns
Each turn has a chance to remove the poison
Poison damage = 5% Max Health of the poisoned Kin
A Kin stays poisoned even outside of battle
(usually up to about 5 or 6 battles)
Can be removed by using an Antidote potion
Puts a Kin to sleep for 1 or 2 turns
The Kin cannot attack while asleep
Causes a Kin to lose Magic Points (Mana) for several turns
This does not affect Wild Kin because they have no Magic Points (Mana)
Heals a certain amount of the Kin's Max Health
(depends on the Skill that is used)
Cannot be used when asleep or paralyzed
Removes the Status Effects of the Kin
Removes Poison
Removes Confusion
Removes Wither
Cannot be used when asleep or paralyzed
(needs to be verified, I'm not sure)