Email: kyungholee@skku.edu
Assistant Professor
Department of Immersive Media Engineering
Sungkyunkwan University (SKKU)
(03063) 25-2, Sungkyunkwan-ro, Jongno-gu, Seoul, Korea
Profile : CV, Google Scholar
Kyungho Lee is an Assistant Professor in the Department of Immersive Media Engineering at Sungkyunkwan University(SKKU). Before joining SKKU in 2024, he served as a Research Engineer in the Motion Learning team at NCSOFT from 2019 to 2024. He received his Ph.D. in Computer Science from Seoul National University in 2019, after earning his Bachelor's degree in the same field from the same institution in 2012. His research focuses on character animation in computer graphics, particularly the use of AI techniques to generate plausible virtual character movements based on motion capture data. He is also actively involved in developing detailed and expressive motion generation based on text prompts. His goal is to create characters that move like real people in virtual environments such as the metaverse.
Seoul National University, Seoul, South Korea (Mar 2012 ‑ Aug 2019)
- Ph.D. in Computer Science and Engineering
- Advisor: Prof. Jehee Lee
Seoul National University, Seoul, South Korea (Mar 2005 ‑ Feb 2012)
- B.S. in Computer Science and Engineering
Sungkyunkwan University (SKKU), Seoul, South Korea (Sep 2024 - Present)
- Assistant Professor
NCSOFT , Seoul, South Korea (Nov 2019 ‑ Aug 2024)
- Research Engineer
- Graphics AI Lab, Motion Learning Team
Disney Research, Los Angeles, USA (Aug 2013 ‑ Feb 2014)
- Lab associate Intern
- Supervisor: Carol O’Sullivan, Jessica Hodgins
Hwangpil Park, Ri Yu, Yoonsang Lee, Kyungho Lee, and Jehee Lee
Understanding the stability of deep control policies for biped locomotion
Visual Computer, Volume 39, Issue 1, Jan 2023.
Project / Publisher Link / Github
Kyungho Lee, Sehee Min, Sunmin Lee, Jehee Lee
Learning time‑critical responses for interactive character control
ACM Transactions on Graphics (SIGGRAPH 2021), Volume 40, Jul 2021.
Project / PDF(7.0MB) / YouTube / Github
Kyungho Lee, Seyoung Lee, and Jehee Lee,
Interactive Character Animation by Learning Multi‑Objective Control
ACM Transactions on Graphics (SIGGRAPH Asia 2018), Volume 37, Issue 6, Dec 2018.
Project / PDF(4.0M) / Video(292 MB) / YouTube1
Kyunglyul Hyun, Kyungho Lee, and Jehee Lee,
Motion Grammars for Character Animation
Computer Graphics Forum(EUROGRAPHICS 2016), Volume 35 Issue 2, May 2016.
Project / PDF(6.2M)
Yoonsang Lee, Kyungho Lee, Soon‑Sun Kwon, Jiwon Jeong, Carol O’Sullivan, Moon Seok Park and Jehee Lee,
Push‑Recovery Stability of Biped Locomotion
ACM Transactions on Graphics (SIGGRAPH ASIA 2015), Volume 34, Issue 6, Nov 2015.
Project / PDF (5.0M) / MP4 (69.3M)
Kyungho Lee, Yoonsang Lee, Soon‑Sun Kwon, Jiwon Jeong, Carol O’Sullivan, Moon Seok Park and Jehee Lee,
Crouch Gait is More Stable than Normal Gait
Dynamic Walking, Jul 2015.
PDF (0.2M)
Kyungyong Yang, Kibeom Youn, Kyungho Lee, and Jehee Lee,
Controllable Data Sampling in the Space of Human Poses
Computer Animation and Virtual Worlds, Volume26, Issue 3‑4, May 2015.
Project / PDF(1.7M) / Video(103M) / Supplemental Material(3.87M)
Jungdam Won, Kyungho Lee, Jessica K. Hodgins, Carol O’Sullivan, Jehee Lee,
Generating and Ranking Diverse Multi‑Character Interactions
ACM Transactions on Graphics (SIGGRAPH ASIA 2014), Volume 33, Issue 6, Nov 2014.
Project / PDF(7.25M) / Video(main) / Video(supplemental) / YouTube / Slide
Seung Yeol Lee, Jiwon Jeong, Kyungho Lee, Chin Youb Chung, Kyoung Min Lee, Soon‑Sun Kwon, Young Choi, Tae Gyun Kim, Jeong Ik Lee, Jehee Lee and Moon Seok Park,
Unexpected angular or rotational deformity after corrective osteotomy
BMC Musculoskeletal Disorders, May 2014.
PDF (6.55M)