I am a Producer with a background in many game development roles.
Most recently, I worked at ZeniMax Online Studios as the Lead Technical Producer for The Elder Scrolls Online.
I want to work with great people to make the best games out there.
Produced user-facing products & content, shared infrastructure systems, and internal tools & automation
I have professional experience as a producer, product owner, programmer, artist, animator, and game designer
Agile and Waterfall management experience. 15 years as primary point of contact for independent stakeholders. Experience with refining workflows for existing teams and with building teams from the ground up.
JIRA • Confluence • Structure • Asana • TargetProcess
Agile Coaching • Long term scheduling • Team building
Documentation • User Stories • Personas • User Testing • Business Value Analysis
Unity • C# • Python • version control
Paper prototypes • Rapid iteration • Game Balance • Playtesting • User Testing
Applause • DeviceAnywhere • MantisBT • Proprietary tools
Pixel art • Blender animation • 2D rigging/animation • Photoshop • Illustrator • Flash