I am a Producer with a background in many game development roles.
Today, I work at Kognito in NYC as the Agile Product Owner of our Unity R&D/Infrastructure team.
I want to work with great people to make great things.
- Produced user-facing products & content, shared infrastructure systems, and internal tools & automation
- I have been a professional programmer, artist, animator, game designer, and project manager
- Agile and Waterfall management experience. 6 years as primary point of contact for independent stakeholders. Experience with refining workflows for existing teams and with building teams from the ground up.
Unity • C# • Python • AS3 • version control management
JIRA • Asana • TargetProcess • Team building
Documentation/Diagrams • Personas • User Testing • Prototyping • Business Value Analysis
Paper prototypes • Rapid iteration • Game Balance • Playtesting
Applause • DeviceAnywhere • MantisBT • Proprietary tools
Pixel art • Blender animation • Photoshop • Illustrator • Flash