Training Material

“The only thing worse than training your employees and having them leave is not training them and having them stay.” – Henry Ford

Providing Feedback w/ Digital Tools Screencast.webm

"Providing Feedback with Digital Tools" - screencast training

Adding Buttons - Sites.webm

Demo social media how-to video - web design feature in Google Sites

Intro to Pear Deck
Creating an Impressive Infographic
New Quizzes Training Agenda
Tech Expectations 1-Pager.pdf

Gamification-Serious Games

“That’s what games are, in the end. Teachers. Fun is just another word for learning.” ― Raph Koster, A Theory of Fun for Game Design

Solve It to Lose It is a card game of strategy, problem solving and physics - motion application. Players will be challenged to correctly solve a series of questions in a limited time. The first player who solves the problems while overcoming a few shake ups along the way, wins!

I created the "Solve It to Lose It" prototype to display my creativity, knowledge, and skill of the procedures and theories of serious game development.

I created this digital breakout for English Language Arts classes to reinforce their knowledge and understanding of figurative language. Students must correctly complete tasks in order to obtain codes and clues to progress through the game to ultimately secure their "cash" winnings.


“In order to create an engaging learning experience, the role of instructor is optional, but the role of learner is essential.” ― Bernard Bull

This mini-course was designed using the online learning management system Schoology. The foundation of this mini course is how to purposefully integrate technology into classroom learning experiences. The course includes opportunities for learners to engage in asynchronous discussions, learn the content through text and multimedia, as well as assess their learning through built in quizzes.


“It’s through mistakes that you actually can grow. You have to get bad in order to get good.” – Paula Scher

Inspired by Digital Promise's Impactful Technology Use Rubric

Mock-up cover for the district's technology plan.

Infographic about Maker Education, why to incorporate into learning spaces, and how to get started

Poster developed to help inform and recruit educators to participate in digital learning coaching

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Icon graphics for Canvas how-to's on the district's At Home Learning Resources for Teachers created during COVID-19 emergency distance learning.

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Images for social media or a blog post comparing and contrasting browser Add-ons & extensions

Gif as part of social media campaign to celebrate National Library Week.