Production Processes

Character Animation

TWO SEMESTER PROJECT OR One semester project

An animation such as a narrative short, lead-in to an animation series, trailer, animated ad, info graphic or animated comic. Length should be under 4 minutes.


DELIVERABLES

  • Project definition documentation
  • Benchmarks
  • Script
  • Storyboards
  • Design
  • Animation
  • Sound Design
  • Publishing
  • Process Document (PDF, Google Doc or Other)

FIRST REVIEW: PROJECT DEFINITION

(1st Semester)

1 - 2 SENTENCE LOG LINE

  • genre
  • target audience
  • delivery system
  • objective
  • emotional connection
  • Example log line: "In this Storybook Tablet App, three road construction toys, just children themselves, come to life and help each other work through typical emotional trials and tribulations. We aim to teach kids, ages 3-6, how to understand their emotions and move past feelings like frustration and anger to feelings of joy, laughter and purpose."

FUNCTION

  • Minimum 3 benchmarks for great story that is similar to yours - screen shots with links
  • Story synopsis (1-2 paragraphs)
    • Include:
      • Protagonists & Antagonists
        • Reference the Archetype, Stereotype, Persona guide on the DLC
      • Life in Balance: the world in it's normal
      • Set up: the problem is presented
      • Body: the problem is made worse
      • Resolution: the problem solved, balance restored
  • Production method: 2D, 3D, Stop-motion, video (Include pixel dimensions)
  • Completed Script

BRAND

  • Perform a differentiation search and list at least 3 other benchmarks that are already in your conceptual space. Show screenshots of them (and link if avail.)
  • Describe how you will differentiate your concept and make it memorable

AESTHETICS

  • Minimum 3 benchmarks utilizing designs that will create similar / player emotions - screen shots with links

SECOND REVIEW: STORY DESIGN

(1st Semester)

FINISHED STORYBOARDS

  • Ref. Scene Design Guide on DLC
  • Include all scenes (& a credits scene)
  • Design scenes at the correct pixel dimensions (1280 x 720) (1080 x 1920)
  • Include detailed notes for dialogue and sound
  • Pay attention to visual hierarchy

ADD COMMITTEE NOTES TO JOURNAL (OPTIONS BELOW)

  • Allow them to edit your document directly
  • Write your own notes based on their verbal feedback
  • Copy and paste notes from email or other correspondence
  • Include any visual image mark-ups (place them directly in the document)

THIRD REVIEW: Design

(1st Semester, 2nd review for One Semester Project)

FINISHED COLOR LAYOUTS OF SELECTED SCENES

  • Ref. Scene Design Guide on DLC
  • Include 2-3 of the most complex scenes
  • Don't place in animation timeline yet
  • Design screens at the correct pixel dimensions for animation
  • Pay attention to visual hierarchy
  • Check color shift and contrast and adjust to work on a variety of computer displays (create jpegs screens for the tests)

ADD COMMITTEE NOTES TO JOURNAL (OPTIONS BELOW)

  • Allow them to edit your document directly
  • Write your own notes based on their verbal feedback
  • Copy and paste notes from email or other correspondence
  • Include any visual image mark-ups (place them directly in the document)

FOURTH REVIEW: CONTENT PRODUCTION

(1st Semester)

FINISHED COLOR LAYOUTS OF SELECTED SCREENS

  • Complete the art & design for half of the remaining scenes
  • Don't place in timeline yet yet
  • Design screens at the correct pixel dimensions for animation
  • Pay attention to visual hierarchy
  • Check color shift and contrast and adjust to work on a variety of computer displays (create jpegs screens for the tests)

ADD COMMITTEE NOTES TO JOURNAL (OPTIONS BELOW)

  • Allow them to edit your document directly
  • Write your own notes based on their verbal feedback
  • Copy and paste notes from email or other correspondence
  • Include any visual image mark-ups (place them directly in the document)

FINAL REVIEW: CONTENT PRODUCTION

(3rd Review for One Semester Project - 50% of Animation Completed)

FINISHED COLOR LAYOUTS OF SELECTED SCREENS OR PAGES

  • Complete the art & design for remaining screens or pages - include a credits screen
  • Don't place in the timeline yet
  • Design scenes at the correct pixel dimensions for animation
  • Pay attention to visual hierarchy
  • Check color shift and contrast and adjust to work on a variety of computer displays (create jpegs screens for the tests)

ADD COMMITTEE NOTES TO JOURNAL (OPTIONS BELOW)

  • Allow them to edit your document directly
  • Write your own notes based on their verbal feedback
  • Copy and paste notes from email or other correspondence
  • Include any visual image mark-ups (place them directly in the document)

TURN IN

  • Complete PDF or Google Doc pitch that includes all planning and art production elements listed above.
  • Lossless compression video

FIRST REVIEW: importing and blocking

(2nd Semester)

ALL ART IMPORTED & BLOCKED

  • Set up the scene AE compositions or Flash internal scenes
  • Place all art into the timelines
  • Block (spread) the assets along the timeline to get ready for animation

second REVIEW: ANIMATION & SOUND DESIGN

(2nd Semester, 4th review for One Semester project - 100% of all Animation completed)

SOUND PLAN AND SYNCED AUDIO COMPLETED

  • Make a Sound Design Plan
  • Record all voice and any other audio that requires syncing to visuals

Third REVIEW: ANIMATION & SOUND DESIGN

(2nd Semester)

ALL SOUND DESIGN ASSETS COMPLETED / COLLECTED

  • Environment, Foley, Score, Theme

FOURTH REVIEW: SOUND DESIGN INTEGRATION

(2nd Semester)

ALL SOUND DESIGN INTEGRATED

  • Voice, Environment, Foley, Score, Theme
  • Mixed with effective hierarchy

FINAL REVIEW: FINAL PACING, TIMING & EASING

(2nd Semester, Final Review for One Semester Project)

ANIMATION COMPLETED AND PUBLISHED AS A LOSSLESS COMPRESSION VIDEO

  • Uploaded to Vimeo or YouTube

TURN IN

  • Complete PDF or Google Doc pitch that includes all planning and art production elements listed above.
  • Lossless compression video