Skoonametrodon
Skoonametrodon
Don't be overwhelmed by the abilities, Skoonametrodon's kit is actually quite easy to understand! When above half health, all of its abilities play more like a resilient. Below half health, it plays like a fierce. The counter-attack is reverse, being fierce above half and resilient below. Battle ready acts as a high risk high reward ability, leaving you incredibly vulnerable to every swapper but also helps you defeat almost every creature.
When to use: Starter, Mid
Ideal Boost Spread: X/X/X
Ideal E3 Boost Spread: X/X/X
Strength: Cunning, Resilient
Weakness: Swappers, Fierce
Favorable Matchups: Concatoloch, Compsovenator, Sah Panthera, Thylos Intrepidus, Megalocevia, Concatosaurus
Best Counters: Gryganyth, Draco Lux, Plateorex
Favorable Matchups:
Concatoloch
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Incredibly risky and an unreliable counter to Conloch, but still can be one nonetheless.
T1: Battle Ready
T2: Alert Defense
Compsovenator
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Compsoven's low health gives Skoona the ability to kill it on turn 1 granted that the Compsoven does blighted pounce. If it does annihilating impact + rampage and run with one of the attacks being a crit, Skoona can lose.
T1: Alert Impact
Sah Panthera
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Skoona can predict afflicting trap with alert defense and can also use it to set up since Sah struggles against shields.
T1: Alert Defense
T2: Alert Strike (In case of afflicting trap)
T3: Alert Strike (Battle Ready if Sah can kill you. Sah will most likely swap out by this turn)
Thylos Intrepidus
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Megalocevia
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Concatosaurus
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Best Counters:
Gryganyth
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Draco Lux
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Plateorex
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